Command headquarters

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LGKMAS
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Command headquarters

Post by LGKMAS »

Some kind soul put together a guide to the use of Headquarters and their benefits. I downloaded it and it has been very handy. However, one sentence has me a bit bamboozled. If anyone out there can help?
The entry states " If there is a Corps HQ present and the Command HQ is within 2x its range, it provides a bonus of up to 90% of the assault value of the attacking units."
Whose range are we talking about? Is it within 2x the Command HQ range? That would mean 18 hexes, if you are using something like India Command. That is a rather large distance to be able to influence an assault.
Or is it 2x the Corps command radius, which is normally 1. Thus if the Command HQ is two hexes away from the Corps HQ, then it can assist?
As an example, Akyab is two hexes from Cox's Bazaar. If India Command were at Cox's and a Corps HQ was at Akyab, then the India Command could help the Corps HQ at Akyab conduct an assault at up to 90% bonus to the assault value.
I suspect the second is correct but is this me just assuming something that I shouldn't?
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BBfanboy
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RE: Command headquarters

Post by BBfanboy »

ORIGINAL: LGKMAS

Some kind soul put together a guide to the use of Headquarters and their benefits. I downloaded it and it has been very handy. However, one sentence has me a bit bamboozled. If anyone out there can help?
The entry states " If there is a Corps HQ present and the Command HQ is within 2x its range, it provides a bonus of up to 90% of the assault value of the attacking units."
Whose range are we talking about? Is it within 2x the Command HQ range? That would mean 18 hexes, if you are using something like India Command. That is a rather large distance to be able to influence an assault.
Or is it 2x the Corps command radius, which is normally 1. Thus if the Command HQ is two hexes away from the Corps HQ, then it can assist?
As an example, Akyab is two hexes from Cox's Bazaar. If India Command were at Cox's and a Corps HQ was at Akyab, then the India Command could help the Corps HQ at Akyab conduct an assault at up to 90% bonus to the assault value.
I suspect the second is correct but is this me just assuming something that I shouldn't?
Command HQs are the only ones whose influence extends to LCUs 2X HQ range for some things. Army and Corps HQs never double their radius.
Considering the Command has to communicate with units in a huge theater, 18 hexes is not far - only 720 miles and HF radio could certainly reach that far.
There is a die roll involved for the HQ effect - you don't always get the 90% boost in AV.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
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Mower
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RE: Command headquarters

Post by Mower »

Link to this guide please.
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RangerJoe
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RE: Command headquarters

Post by RangerJoe »

I am sure that if you searched for it, you could find it.

If you don't want to bother with the search function, then you could start in this thread that has been stickied up top:

https://www.matrixgames.com/forums/tm.asp?m=2260137
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