[1.07.02][SteamOpenBeta] Mixing GR units with regular units exploit

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Clux
Posts: 449
Joined: Sat Sep 15, 2018 9:00 pm
Location: Mexico

[1.07.02][SteamOpenBeta] Mixing GR units with regular units exploit

Post by Clux »

I send back some of my GR units back to the SHQ to give them trucks, when I discovered that I could rise an MG formation using the GR mgs as replacements.

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I hide some info due being part of an ongoing mp match. I also sent a copy of the savegame to Vic.
Amateurs talk about strategy. Professionals talk about logistics!
GazBot
Posts: 136
Joined: Sun Jul 12, 2020 5:50 am

RE: [1.07.02][SteamOpenBeta] Mixing GR units with regular units exploit

Post by GazBot »

I found you can also transfer the GR Troops into your regular units. Thus one BN in my Bde is all GR troops and the rest are model designs
zgrssd
Posts: 5105
Joined: Tue Jun 09, 2020 1:02 pm

RE: [1.07.02][SteamOpenBeta] Mixing GR units with regular units exploit

Post by zgrssd »

Not really a exploit. They are units with the gear, just like any other unit. And GR units do not suffer the normal Battlegroup penalty.

Padding a GR unit up to at least 3 Subunits is highly advised (as there is a HP penalty below that). More subunits does mean less chances to be hit. However with really strong units, counter attacks can be a major damage factor.
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