Shipyard repairs???

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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ScottyG
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Shipyard repairs???

Post by ScottyG »

Ok, have watched quite a few videos on youtube, did a good search here on the forums and am still baffled about the ship repair thing. I dont know what i'm missing but i have all the major shipping docks up with many different tenders in all of them but when i place a damaged vessel in any of the better ports (pearl, san diego, los angeles, san fran, seatle) nothing happens? Now i dont know what i'm missing as it definately seems i'm missing something as none of the ships even begin to show any clues of repair? Once i'm in port & docked i don't quitw know where to go from there? Help an 'ole squabby out plz.
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Nomad
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RE: Shipyard repairs???

Post by Nomad »

You should go to the manual section 14.2 and read it. It will tell you how to repair ships.
Ian R
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RE: Shipyard repairs???

Post by Ian R »

You need to read the ship repairs 101 guide document prepared by Alfred.

Edit - I'll see if I can find a copy and post it for you.

Short answer - is you put the ships pierside, or in the repair yard, to get repairs going.
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RE: Shipyard repairs???

Post by Knavey »

Use the Manage Ships Under Repair button
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Nomad
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RE: Shipyard repairs???

Post by Nomad »

Ian R
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RE: Shipyard repairs???

Post by Ian R »

Alfred's guide is here:

https://www.matrixgames.com/forums/tm.a ... age=1&key=

Nomad beat me to it.
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Randy Stead
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RE: Shipyard repairs???

Post by Randy Stead »

ORIGINAL: Ian R

You need to read the ship repairs 101 guide document prepared by Alfred.

Edit - I'll see if I can find a copy and post it for you.

Short answer - is you put the ships pierside, or in the repair yard, to get repairs going.

As a new player the concept of repair appears overwhelmingly complex. After reading that guide it makes more sense. It is still a complex subject, but keep the guide to hand when you get something damaged. Consult it while your ships are at sea, as the particular repair require may necessitate sending your cripples somewhere other than home port. Look at the class of damaged ship, consult the guide for port size necessary to repair that type of damage, as well as the particular vessels that can assist that repair. You may not have to send it to a distant shipyard if you have the correct repair assets closer to hand.
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ScottyG
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RE: Shipyard repairs???

Post by ScottyG »

ORIGINAL: Ian R

Alfred's guide is here:

https://www.matrixgames.com/forums/tm.a ... age=1&key=

Nomad beat me to it.

See i have memory loss (and i'm not kiddin) and i have already looked at the 101 guide and i cant honestly remember all that. I do not see any mention anywhere for repairs, wheter it be syndy, pearl harbour, los angelas, san diego, san fran or seattle. I tried to follow this fella's guid (https://youtu.be/eoWMI_FdNtMstarting at 19:30 mark. At the 19:31 mark where it shows bottom left corner it shows "view shipyard usage" now that does not show on my screen when i try to follow his path? Is it possible that this is a different version patchwise? as i have seen in reading differnt patch methods yield different reuslts
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RE: Shipyard repairs???

Post by Ian R »

Open the port screen.

Click on "manage ships under repair".
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ScottyG
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RE: Shipyard repairs???

Post by ScottyG »

ORIGINAL: Ian R

Open the port screen.

Click on "manage ships under repair".

(manage ships under repair) does not show anywhere?
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RE: Shipyard repairs???

Post by Nomad »

ORIGINAL: ScottyG

ORIGINAL: Ian R

Open the port screen.

Click on "manage ships under repair".


(manage ships under repair) does not show anywhere?

Then there must not be any damaged ships in port.
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ScottyG
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RE: Shipyard repairs???

Post by ScottyG »

ORIGINAL: Nomad
ORIGINAL: ScottyG

ORIGINAL: Ian R

Open the port screen.

Click on "manage ships under repair".


(manage ships under repair) does not show anywhere?

Then there must not be any damaged ships in port.


Trust me i wish there wasn't, example, i have the colorado in seaqttle and there is no mention of repair anywhere as i'v checked several screens by following the fellas video i posted about?
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Randy Stead
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RE: Shipyard repairs???

Post by Randy Stead »

Are you actually clicking on the damaged ship itself to give it repair orders? That's what I do. Then from the base menu I can click on manage ships under repair. I'm a rookie at this game but I have no trouble getting ships to repair. I feel your frustration and hope the community can help you get it solved.

I've got major flotation and system damage on Pennsylvania. Right now I'm limping her to Sydney to put her into the shipyard there. Guadalcanal scenario.

I was foolishly brave and did a port and airfield attack on Rabaul. I got a lot of planes damaged, a very small number shot down, but for my trouble I bagged some enemy aircraft and sank a patrol boat and a light cruiser. Earlier, my carriers sank an entire small convoy trying to resupply Buna. After my carriers left the area he sneaked in a DD, I guess doing a fast transport run. I had some Wirraways and Airacrobras on naval attack but nothing happened. I'll be talking about that in a new thread.

Good luck, and do not give up.
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RE: Shipyard repairs???

Post by Ian R »

I've got major flotation and system damage on Pennsylvania. Right now I'm limping her to Sydney to put her into the shipyard there.

The dry dock at Sydney has been bumped to 50,000 tons capacity in the Guad. scenario. Normally it's 30,000, and Pennsylvania at 33k & change tons doesn't fit.

The odd thing is that USS Pennsylvania is not active in the version of the Guad. scenario I have.

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RE: Shipyard repairs???

Post by Alfred »

ORIGINAL: ScottyG


Trust me i wish there wasn't, example, i have the colorado in seaqttle and there is no mention of repair anywhere as i'v checked several screens by following the fellas video i posted about?

No one trusts you. You have zero credibility. Since your first posts, which significantly were the same question asked in 3 different forums which were answered by 3 different people on the same lines but as you didn't like their answers, you proceeded to again ask the same question again. Why, do you think people are that dumb that eventually some schmuck will give you the answer you want?

No one in this thread has provided you with a video which explains how ship repairs operates. Yet you have the gall to say that the video doesn't provide the answer. A very clear demonstration of the total lack of respect you afford the various individuals who have taken the time and effort to provide you with the answer.

I don't care what the video says. I neither know nor care who made the video, whether or not they are competent in AE game mechanics, nor what the explanation focus of the video is. The definitive answer is provided in the repair guide which two, not one, responders provided to you. The guide only requires an IQ of 100 (perhaps even less) to be understood. But true to form, you can't be bothered reading it and learning.

Nor, as per your usual praxis, bother to provide any screenshots. Screenshots would quickly establish that you pay no attention to the information provided to you.

I have no doubt. Playing AE is several paygrades above your abilities. You lack the attention to detail, the patience, the willingness to do your own homework, to name just a few of the qualities needed to successfully get on top of this game. Do yourself, and the AE community, a favour and find a different game to play. Spoiler alert, played by two competent players, noughts and crosses will always end in a draw.

Alfred
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RE: Shipyard repairs???

Post by RangerJoe »

ORIGINAL: Alfred

ORIGINAL: ScottyG


Trust me i wish there wasn't, example, i have the colorado in seaqttle and there is no mention of repair anywhere as i'v checked several screens by following the fellas video i posted about?

No one trusts you. You have zero credibility. Since your first posts, which significantly were the same question asked in 3 different forums which were answered by 3 different people on the same lines but as you didn't like their answers, you proceeded to again ask the same question again. Why, do you think people are that dumb that eventually some schmuck will give you the answer you want?

No one in this thread has provided you with a video which explains how ship repairs operates. Yet you have the gall to say that the video doesn't provide the answer. A very clear demonstration of the total lack of respect you afford the various individuals who have taken the time and effort to provide you with the answer.

I don't care what the video says. I neither know nor care who made the video, whether or not they are competent in AE game mechanics, nor what the explanation focus of the video is. The definitive answer is provided in the repair guide which two, not one, responders provided to you. The guide only requires an IQ of 100 (perhaps even less) to be understood. But true to form, you can't be bothered reading it and learning.

Nor, as per your usual praxis, bother to provide any screenshots. Screenshots would quickly establish that you pay no attention to the information provided to you.

I have no doubt. Playing AE is several paygrades above your abilities. You lack the attention to detail, the patience, the willingness to do your own homework, to name just a few of the qualities needed to successfully get on top of this game. Do yourself, and the AE community, a favour and find a different game to play. Spoiler alert, played by two competent players, noughts and crosses will always end in a draw.

Alfred

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Randy Stead
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RE: Shipyard repairs???

Post by Randy Stead »

ORIGINAL: Ian R
I've got major flotation and system damage on Pennsylvania. Right now I'm limping her to Sydney to put her into the shipyard there.

The dry dock at Sydney has been bumped to 50,000 tons capacity in the Guad. scenario. Normally it's 30,000, and Pennsylvania at 33k & change tons doesn't fit.

The odd thing is that USS Pennsylvania is not active in the version of the Guad. scenario I have.


Sorry, Ian, I am an idiot. The BB in question is North Carolina, at 38,849 tons.

Whomever designed the scenario, I am thankful he provided a large enough repair facility. I was a bit miffed at the lack of repair in the Coral Sea scenario, but then it was pointed out that for a two weeks or so campaign it's not all that important; the scenario would be over long before any heavily damaged ships could be repaired. The object of that scenario is not to teach ship repair, but carrier handling and a bit of land combat. Even logistics are not relevant in that two week scenario.

In the Guadalcanal scenario, each player is given large, valuable ships and the duration of the scenario necessitates that players be able to repair their assets. I am not sure if the IJN player has enough repair capacity on map for his large units, and if not, that's a damned shame. I've not played it as IJN and I'm only in the second week of this scenario.

Notwithstanding, this scenario is for me a very useful teaching tool. I am learning concepts of the game that I must master if I am to get any enjoyment out of the full game and to be able to play it competently. Already I am bumping into logistics limitations. My LCUs at Lunga and Tulagi are low on supply and I am being forced to think on my feet so that I may get them supply, but also keep my fleet armed, fueled and in action. For example, I am thinking of hauling tons of supply from Australia to Noumea so that my AKEs can turn them into ammo for the big hungry guns of North Carolina and the growing number of surface units. I don't know if other players do the same, but the fact that the scenario is forcing me to come up with creative thinking is a good thing. It will teach me in the larger campaign that slow and steady will win the race, and not be profligate with fuel, supply and ammo. My eyes exploded when I got my carriers back to port at Noumea and rolled up to the pumps; those flat tops sucked that base dry in no time. Lesson learned: keep an eye on the fuel gauge and plan your fleet movements accordingly. Now I realize why so much emphasis was placed on the Japanese neglect of the fuel farm at Pearl Harbor.

My only regret to date is that I did not see this game when it came out years ago, only having recently discovered it in the Matrix sales bin in December, 2020. All those years when I could have been playing this game... I could've been an admiral now, instead of the lowly swabbie that I am.
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Randy Stead
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RE: Shipyard repairs???

Post by Randy Stead »

Strategy Gaming Dojo is the author of the video series mentioned in this thread. He is a member of this forum under the name "cbrandonellis." I've seen the entire series and recommend it for beginners. The part referred to by
ScottyG, above, shows the repair screen in the Allied 12-8-1941 turn. It shows the ships under repair at Pearl Harbor. This is the screen I see once I have issued my ships orders. I'm wondering if ScottyG has the expectation that the game will automatically put ships into the repair manager and if this is a valid expectation.

In my limited time with this game I go through the ships list at a base and issue orders to the individual ships needing repair as they enter port. I've not had an attack where a pile of ships got hit at base like at Pearl. Only later do I consult the management screen. Does the game automatically put multiple damaged ships into the repair manager on its own? My experience with ship repair is rather limited and I've never played a game where you have a stack of damaged ships at a base. I'll watch closely to see what the game does when the North Carolina gets to Sydney, to see if the game automatically puts it into the repair queue.
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ScottyG
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RE: Shipyard repairs???

Post by ScottyG »

ORIGINAL: Alfred

ORIGINAL: ScottyG


Trust me i wish there wasn't, example, i have the colorado in seaqttle and there is no mention of repair anywhere as i'v checked several screens by following the fellas video i posted about?

No one trusts you. You have zero credibility. Since your first posts, which significantly were the same question asked in 3 different forums which were answered by 3 different people on the same lines but as you didn't like their answers, you proceeded to again ask the same question again. Why, do you think people are that dumb that eventually some schmuck will give you the answer you want?

No one in this thread has provided you with a video which explains how ship repairs operates. Yet you have the gall to say that the video doesn't provide the answer. A very clear demonstration of the total lack of respect you afford the various individuals who have taken the time and effort to provide you with the answer.

I don't care what the video says. I neither know nor care who made the video, whether or not they are competent in AE game mechanics, nor what the explanation focus of the video is. The definitive answer is provided in the repair guide which two, not one, responders provided to you. The guide only requires an IQ of 100 (perhaps even less) to be understood. But true to form, you can't be bothered reading it and learning.

Nor, as per your usual praxis, bother to provide any screenshots. Screenshots would quickly establish that you pay no attention to the information provided to you.

I have no doubt. Playing AE is several paygrades above your abilities. You lack the attention to detail, the patience, the willingness to do your own homework, to name just a few of the qualities needed to successfully get on top of this game. Do yourself, and the AE community, a favour and find a different game to play. Spoiler alert, played by two competent players, noughts and crosses will always end in a draw.

Alfred


Have a nice day ya jackass, call your doc and have him prescribe you something ok?[:D][:)][:D]
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Randy Stead
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RE: Shipyard repairs???

Post by Randy Stead »

Editing error. Disregard.
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