And this is enough to give the Central Powers a 100%* success rate in destroying the Cetinje detachment. Montenegro surrenders. In order to accomplish this, the Germans had to rail down two corps and a detachment, the Austrians sent a cavalry and an extra infantry corps down there. The Austrians still have enough troops to attack Serbian positions defending the Pec-Nish line.
*I haven't failed in this attack in my playtesting (15+ tries) EXCEPT if I save the game after a bunch of really bad attack rolls. And even then it still usually works. I do pay to upgrade the Austrian general and if your initial attacks are poor you could in theory rail in a German HQ for one turn just to give a boost for a complete guarantee (you can actually rail the HQ in and assign it to units on the same turn)
Here are the pros and cons:
PROS:
-Centrals plunder like 30-40 MPP
-Immediate income increase from a nice capital city which eventually gives 20 base mpp
-Serbia loses its two largest sources of income immediately (French supply and Cetinje city)
-Serbia takes NM losses enough to knock them down one level of unit morale (sub 95%)
-Montenegro loses their detachment and probably the other detachment too (could possibly run away with the second detachment but that has downsides**)
-Montenegro never spawns its Sanjak corps and never spawns a HQ
-Nice supply route open for Austria to use to push into the Serbian mountains later
-Because this severely weakens Serbian strength so quickly (one turn kill that eliminates 3-4 units), you have the option to rail out the units you sent down sooner than other strategies which take longer to develop
-You gain quick access to a nifty port which helps you control the Adriatic better
CONS:
-Albania never joins. You miss out on about 12MPP per turn from annexing Albania and conquering Serbia is slightly more difficult due to not being able to use Albanian hexes to maneuver
-You have to sell tech to rail in 2 corps and a detachment.
-These units could be useful in France or in Russia immediately. You have to pay to rail them there and then pay to rail them out, also repair these units too.
** If you allow Cetinje to be surrounded completely from all three sides, attacks against the city get some sort of bonus and it falls more quickly. This is not due to supply but caused by some kind of surround defense factor which seems to eliminate the city hex bonus when there are three enemy units next to it.
What do you guys think? Is this crazy overpowered or do you think it's fine?







