Carrier unit stats?

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CaesarAug
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Carrier unit stats?

Post by CaesarAug »

Just want to be sure... so I thought to ask:

I presume that the Carrier, that is, the ship itself, has no Naval attack/defence per se, but rather those values refer to its aircraft complement, namely its bombers, right?

That being the case, any “Carrier” Naval attack/defence values applied against ships (including other Carriers) are really its bomber aircraft. And that in turn means that a ship’s Carrier defence rating refers to protection from Carrier-based bombers.

This also should mean that a Carrier’s CAP Fighter complement, according to its mode settings, protects the Carrier from: enemy Carrier-based fighter and bomber attacks, and also land-based aircraft attacks, right?

But this would mean therefore, that a Carrier’s Fighter/Bomber attack/defence values are applied exclusively to enemy land-based aircraft attacks, not Carrier-based bomber attacks, right?

Thanks for clarifying!





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Hubert Cater
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RE: Carrier unit stats?

Post by Hubert Cater »

Hi CeaserAug,

Yes, it can be a bit tricky for Carriers for sure.

The way to look at it is the following:

- Carrier attack values apply when in 'Bomber' mode, e.g. the Carrier Naval Attack value will apply in full when a Carrier in Bomber mode attacks a Battleship
- Carrier attack values apply when in 'Mix' mode but they are halved
- Carrier attack values when in 'Fighter' mode will be 0 against all targets except for when attacking air units, e.g. the Carrier Bomber Attack value will be applied if the Carrier is intercepting Bombers etc.

- Carrier defense values will apply when in 'Fighter' mode when attacked by any air unit type, e.g. the Carrier Bomber Defense value will apply in full when a Carrier in Fighter mode is defending against a Tactical Bomber
- Carrier defense values will apply when in 'Mix' mode but they are halved when attacked by any air unit type
- Carrier defense values when in 'Bomber' mode will be at the base defensive values (e.g. values with no upgrade improvements applied) when attacked by any air unit type

All other attacks against a Carrier unit, e.g. when attacked via a non air unit attack against the Carrier, then just the regular Carrier Defense value will apply, regardless of what air mode the Carrier itself is in.

Hope this helps,
Hubert
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CaesarAug
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RE: Carrier unit stats?

Post by CaesarAug »

ORIGINAL: Hubert Cater

Hi CeaserAug,

Yes, it can be a bit tricky for Carriers for sure.

The way to look at it is the following:

- Carrier attack values apply when in 'Bomber' mode, e.g. the Carrier Naval Attack value will apply in full when a Carrier in Bomber mode attacks a Battleship
- Carrier attack values apply when in 'Mix' mode but they are halved
- Carrier attack values when in 'Fighter' mode will be 0 against all targets except for when attacking air units, e.g. the Carrier Bomber Attack value will be applied if the Carrier is intercepting Bombers etc.

- Carrier defense values will apply when in 'Fighter' mode when attacked by any air unit type, e.g. the Carrier Bomber Defense value will apply in full when a Carrier in Fighter mode is defending against a Tactical Bomber
- Carrier defense values will apply when in 'Mix' mode but they are halved when attacked by any air unit type
- Carrier defense values when in 'Bomber' mode will be at the base defensive values (e.g. values with no upgrade improvements applied) when attacked by any air unit type

All other attacks against a Carrier unit, e.g. when attacked via a non air unit attack against the Carrier, then just the regular Carrier Defense value will apply, regardless of what air mode the Carrier itself is in.

Hope this helps,
Hubert

Ah, I see there is more to this than meets the eye. But it does make sense once the Carrier combat mechanism is explained.

Yes indeed, this does help. Thanks so much, Hubert. You guys are wonderful developers by taking so much time to address player concerns.
Many thanks! [&o]
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Hubert Cater
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RE: Carrier unit stats?

Post by Hubert Cater »

Great to hear and our pleasure [:)]
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