In the documentation (under Event Handling, I found the following:
This applies to the target filter, but it got me thinking...TargetType
Aircraft 1
Ship 2
Submarine 3
Facility 4
Aimpoint 5
Weapon 6
Satellite 7
Sometimes an artillery unit (for example, but cold be a ship) will shell a location (lat/lon) or an area and not a specific contact.
Granted this is not as common as it was before expensive smart-weapons, but it is still done possible and it is still done.
I am not seeing how to get units to behave this way in Command, either through the GUI, or scripting Lua. It's possible that I missed something somewhere, or the documentation is not quite complete.
Does anyone have any ideas on how to do this: get a unit to target a location- or aim-point and not a contact. (hint: Lua would be preferred)