4.2.2 (Debug). Transition to Air Transport Game Stopping Crash

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rkr1958
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4.2.2 (Debug). Transition to Air Transport Game Stopping Crash

Post by rkr1958 »

Ending land movements and transition to air transport phase causes the following crash (every time) with version 4.2.2 (debug).

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Ronnie
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rkr1958
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RE: 4.2.2 (Debug). Transition to Air Transport Game Stopping Crash

Post by rkr1958 »

game file.
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Ronnie
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rkr1958
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RE: 4.2.2 (Debug). Transition to Air Transport Game Stopping Crash

Post by rkr1958 »

FYI. Just tried the above with MWiF version 3.2.2 and got the crash. So this exception appears to be something that's been there for a while (i.e., in several versions).
Ronnie
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rkr1958
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RE: 4.2.2 (Debug). Transition to Air Transport Game Stopping Crash

Post by rkr1958 »

Well, I think I've found the culprit. It's a combination of two factor. (1) Japan has air activities left and (2) the Japanese L20 C-47 ATR which doesn't have any valid land unit in range to transport.

So, one workaround is to "move" an infantry division in range that could be transported. No need to transport. There just has to be one in range which could be transported by the Japanese ATR given that Japan has 1 or more air activities left.

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Ronnie
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rkr1958
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RE: 4.2.2 (Debug). Transition to Air Transport Game Stopping Crash

Post by rkr1958 »

The second workaround is just to "zero" out Japans air activities left.

This does appear to be a game stopping crash going back several versions so if you encounter this crash this, or the previous, workaround will allow you to continue with your game until we get a fix.

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Centuur
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RE: 4.2.2 (Debug). Transition to Air Transport Game Stopping Crash

Post by Centuur »

Bug confirmed.
Peter
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