Rail and Road Bridges

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OberGeneral
Posts: 233
Joined: Tue Oct 09, 2018 5:27 pm
Location: Canada

Rail and Road Bridges

Post by OberGeneral »

I don't see any MP benefit for trying to cross rivers at rail and road bridges.
Can that "feature" be added in any way?

I couldn't find anything in the manual. Am I missing something?
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cdsys
Posts: 50
Joined: Mon Jun 29, 2020 3:58 am
Location: Belgium

RE: Rail and Road Bridges

Post by cdsys »

Been thinking about this too, mostly for major rivers and road movement. For rail bridges I kind of assume that they are part of the rail damage/repair system.

Maybe a number of bridges that are in a hex that can carry tanks over the major river in a given direction... An option to blow bridges over major crossing and maybe some bonus for taking them intact. The more intact major bridges there are in a hex, the less the bottleneck would be for moving troops over the river.

For smaller rivers it should be less critical as a new bridge can be build in less than a week by army engineers I assume.
OberGeneral
Posts: 233
Joined: Tue Oct 09, 2018 5:27 pm
Location: Canada

RE: Rail and Road Bridges

Post by OberGeneral »

Yes that is what I was thinking.

I was mainly concerned with the double wide railroad bridges at Vitebsk.

Here is a picture of one of them.

http://puu.sh/HDH4E/1585552dcf.jpg

7th Panzer is on the ne side of the Dvina and 12th Panzer is on the w side.
They have 12 and 6 MPs respectively. Yet neither can do even a hasty!

They other thing I don't get is that is the Dvina really a major river at this point.
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Skylar27
Posts: 31
Joined: Fri Dec 23, 2022 3:23 am
Location: Virginia

Re: Rail and Road Bridges

Post by Skylar27 »

I've been wanting this to be addressed as well, I was thinking have an attached unit of bridging engineers would make major river crossings not so hard on MP's
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Wiedrock
Posts: 1894
Joined: Tue Oct 11, 2022 7:44 pm
Location: Germany

Re: Rail and Road Bridges

Post by Wiedrock »

Maybe these three charts help your immersion of bridges.
Additional to this, every Ground Element is tested for disruption when doing cross river attacks.
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MP_cost.JPG (55.21 KiB) Viewed 558 times
river_MP-costs.JPG
river_MP-costs.JPG (57.06 KiB) Viewed 558 times
road_MPs_modifier.JPG
road_MPs_modifier.JPG (45.94 KiB) Viewed 558 times
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