HALT AND FIRE RANGE

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bruceaboyd
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Joined: Sat Oct 08, 2016 1:25 pm

HALT AND FIRE RANGE

Post by bruceaboyd »

What does "halt range" and "fire range" refer to in the combat results table?
Thanks
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loki100
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RE: HALT AND FIRE RANGE

Post by loki100 »

halt is the range at which the attack was abandoned, can help reduce losses if it is all going very wrong or if the enemy artillery etc took out too many of the assault elements

fire range is the range at which that particular element engaged. Treat the absolute numbers with some scepticism, the key is the relative values, so in a typical combat:

a) GS is applied (if present)
b) long range artillery fires
c) short range artillery fires
d) tanks/mortars etc
e) infantry

so if one side dominates in a-c they can win simply as too many of the actual combat elements are already disrupted (or worse)
rob89
Posts: 330
Joined: Wed Apr 24, 2013 10:31 am

RE: HALT AND FIRE RANGE

Post by rob89 »

ORIGINAL: loki100

halt is the range at which the attack was abandoned, can help reduce losses if it is all going very wrong or if the enemy artillery etc took out too many of the assault elements

fire range is the range at which that particular element engaged. Treat the absolute numbers with some scepticism, the key is the relative values, so in a typical combat:

a) GS is applied (if present)
b) long range artillery fires
c) short range artillery fires
d) tanks/mortars etc
e) infantry

so if one side dominates in a-c they can win simply as too many of the actual combat elements are already disrupted (or worse)

perfect!

this is the reason why Artillery types must be treated as such and not as short range infantry weapons [;)] The whole result can be skewed ...

regards
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