Amphib units have just one shot when at sea?

Strategic Command WWII World at War Tech Support
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Elessar2
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Amphib units have just one shot when at sea?

Post by Elessar2 »

Been playtesting my mod, focusing on other things, but been meaning to ask about this. Noticed that my SF (and presumably other land units) can only assault from sea once. Very next turn, the number of attacks is shown as "0/1", no dice attacking anything. Have to land and re-embark to be able to attack again, wasting 2 turns. I would have sworn they could keep attacking as long as their supply remained above 0, at diminishing effectiveness. With all of the single hex islands and atolls in my mod, this as you can see is problematic, and seems unnecessarily punitive given the supply drop from turn to turn. Is this working as designed?
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BillRunacre
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RE: Amphib units have just one shot when at sea?

Post by BillRunacre »

There was a change a little while back, so that amphibious transports cannot attack repeatedly over multiple turns without disembarking and re-embarking.

A way around this in your mod might be to increase the number of strikes an amphibious transport has.
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Elessar2
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RE: Amphib units have just one shot when at sea?

Post by Elessar2 »

Now that I think about it, there was some sort of discussion about that; couldn't find the thread(s), but do you recall the rationale for the change? Their falling supply levels and vulnerability would seem to balance things to me-I don't see much of a difference between a unit that has in fact landed and is continuing to pound away, vs. one still at sea (esp. since at this scale that is a distinction which likely doesn't exist-when "at sea" and attacking they are presumably on the beach in question). Maybe the issue was they could travel from target to target blasting away as they go? Maybe SF alone could still get the attacks?
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BillRunacre
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RE: Amphib units have just one shot when at sea?

Post by BillRunacre »

I think that was the reasoning, but I don't have the details to hand so can't really comment further at this stage.
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ElvisJJonesRambo
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RE: Amphib units have just one shot when at sea?

Post by ElvisJJonesRambo »

Reasoning, it's Now or Never time (Elvis Time) for the units. Cannot load a hoard of dudes on a forever attack transport. Hard to store that much coffee & ammo.
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