Marc you are a fine example of the mindless consumer hehe
Possibly also a good example of why our economy is in the trap it is.
People deluded that their job is important, merely because they need one.
Producing merely to produce. It doesn't have to be that way.
Well I guess if the only point is to produce just to produce.
I must confess, I have more models than I need. I am fairly confident I will die before I get more than 50% of them done.
So the obvious question is, why did I buy them?
Well I do know this, I didn't buy them, so that my dollars would allow some unknown schmuck somewhere to make his bills that month.
I really could care less about that schmuck.
I hope no one is losing sleep worrying over me hehe
Some things we need daily influx of (bread and milk being my two most popular favourites). Clothes, well not till I wear them out. A car, well cars don't last forever. A book, well it's only good until I finish reading it. Well some books are worth reading again. Informational tomes are of course not read just once necessarily.
Movies, if it is good enough, I might buy it to watch several times.
I hope to play all my wargames someday as much as my ASL and A3R games.
But if I had just those two games, life would not end.
If I was a new consumer, I would need a copy perhaps. There is always room to sell to the new fan.
I see to many computer games though, getting a bit to similar, not enough freshness. Yes you can say the same about some board games too, not saying it can't be said.
Given a choice though, of the number one game, or the game that occupies the number 10 spot, I am inclined to not really care for the 10th slot game that much.
And the industry has certainly given us a lot of brand new 10th slot wargames lately.
Sure some might have tried a new slant. But in a lot of cases, the guy was just copying someone else's idea, and not thinking for themselves.
Some ideas, have only been the designer presuming you can take one software engine, and make it do anything.