Stopping a steamroller - Evoken(A) vs Deaniks(J)

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Evoken
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Stopping a steamroller - Evoken(A) vs Deaniks(J)

Post by Evoken »

Hello everyone , we are starting a Scenario 2 game with Andy Macs Variants and Options. (Can be found here; https://www.matrixgames.com/forums/tm.asp?m=4906600 )

We decided to go for a different enough experience from Scenario 2 so we are going with 200 points.
Extra Options agreed on with opponent;
Add 500k Supply,Fuel,Resource,Oil - 5 points
Adding land device upgrade to another device for 3 points
Change a ships location to a friendly port for 1 points
Change a task force location to a friendly port for 5 points
Change an unrestricted lcu location to a friendly base for;
Regiment,AA,Artillery,Engineer - 1 point ,
Division - 3 points ,

Integrating points system to the post so its easier to remember
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Realism Options;
Traded realistic R&D = off for No Unit Withdrawals = On , rest is standart
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House Rules;
1)Japan gets 1 full surprise attack , if Japan elects to attack Pearl harbor , no attacks on Manila on turn 1. Allied player cant create new task forces at Pearl and Manila , no orders to planes at Pearl turn 1
2)No super deep invasions turn 1
3)All missions altitude limit 20k untill 6/42 , 25k between 6/42 and 1/43 , 30k between 1/43-1/44 , no limit after 1944
4)Paratroopers; Free to use fragments to capture small island bases but have to bring the whole unit if you are using it elsewhere , either in 1 turn or in the following turns.
5)4 Ships task forces minimum if you have multiple task forces in a hex
6)No 4E planes below 10k feet on naval strike
7)No Carrier hunting turn 1

If you have any suggestions for spending these points or have ideas for more options , let me know :)
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Nomad
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RE: Something Different - Evoken(A) vs Deaniks(J)

Post by Nomad »

I think one of the best for allies is A2 P-47D25. You get an extra 525 P-47D25.

N8 is also a good one, the Allies are short on PPs for much of the first 2 - 2.5 years.

E1 add B-25C(USA), size 15. That factory will upgrade to B-25D1 and then to B-25J11. So from 8/42 to the end of the war you get 15 more B-25s each month. That is a lot of medium/attack bombers.

L4, Indian invasion reinforcement.

Since you are using 150 points, another idea is to add another E1 size 30 USN F4F-4 factory.
The USN/USMC are very short of fighters through out 1942.
Evoken
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RE: Something Different - Evoken(A) vs Deaniks(J)

Post by Evoken »

Great suggestions , i will use these for sure [:)]
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ny59giants
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RE: Something Different - Evoken(A) vs Deaniks(J)

Post by ny59giants »

Might want to get an American Armor Division from permanent to temporary restricted, the Pershing tank 6 months earlier, and get 25 more per month. Might be needed to invade Japan's home islands.
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Nomad
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RE: Something Different - Evoken(A) vs Deaniks(J)

Post by Nomad »

On another note, if you would like I can be a third party to make the modifications. That way neither of you will know what the other
player chose. That would make the game even more interesting.
Evoken
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RE: Something Different - Evoken(A) vs Deaniks(J)

Post by Evoken »

ORIGINAL: ny59giants

Might want to get an American Armor Division from permanent to temporary restricted, the Pershing tank 6 months earlier, and get 25 more per month. Might be needed to invade Japan's home islands.
Another great idea!

ORIGINAL: Nomad

On another note, if you would like I can be a third party to make the modifications. That way neither of you will know what the other
player chose. That would make the game even more interesting.

Opponent agreed , thank you for offering your time sir , should make it more interesting as you said
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Nomad
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RE: Something Different - Evoken(A) vs Deaniks(J)

Post by Nomad »

And another note, I would think that you guys would want to pla with No unit Withdrawals OFF, not ON, and realistic R&D set to ON.
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Nomad
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RE: Something Different - Evoken(A) vs Deaniks(J)

Post by Nomad »

When you are both ready send your lists of changes to me at nomad(dot)pbem(dot)witp(at)gmail(dot)com
Evoken
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RE: Something Different - Evoken(A) vs Deaniks(J)

Post by Evoken »

ORIGINAL: Nomad

And another note, I would think that you guys would want to pla with No unit Withdrawals OFF, not ON, and realistic R&D set to ON.
That one is intentional , opponent wanted realistic R&D off so i got no unit withdrawals on. Gives us ability to spend points on other stuff
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RE: Something Different - Evoken(A) vs Deaniks(J)

Post by Andy Mac »

Just dont do what I did and go RN carrier heavy and not increase torpedo bombers my opponent pissed himself when I realised I had lots of carriers and no aircraft to put on them.....
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RE: Something Different - Evoken(A) vs Deaniks(J)

Post by Andy Mac »

New Zealand Tank bde is a good unit to make unrestricted
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Nomad
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RE: Something Different - Evoken(A) vs Deaniks(J)

Post by Nomad »

Since they are playing with no unit withdrawals ON, he will have all the British CVs, but he does need to include a British TB factory.
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RangerJoe
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RE: Something Different - Evoken(A) vs Deaniks(J)

Post by RangerJoe »

No, he does not need a British TB factory. He can husband what is there and/or use US Marine air units on them. Think of the fighters available to go with the dive bomber units along with at least one unit which coverts to Avengers. Enlarge that Avenger unit if needed and if it can be broken into thirds . . .
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


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RangerJoe
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RE: Something Different - Evoken(A) vs Deaniks(J)

Post by RangerJoe »

Edit some of the ships names to the opponents names if known, also family members. After all, how many players would want to sink the CV Yo'Mama?
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


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RangerJoe
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RE: Something Different - Evoken(A) vs Deaniks(J)

Post by RangerJoe »

Here is a post on how to try and get more supplies to China early, if you are interested in doing so . . .

fb.asp?m=5062813
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


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Evoken
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RE: Something Different - Evoken(A) vs Deaniks(J)

Post by Evoken »

Here are the changes i am currently going with;

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Andy Mac
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RE: Something Different - Evoken(A) vs Deaniks(J)

Post by Andy Mac »

Wow 200 points give you a lot to play with

On the 10 Divisions are you rolling a random number generator for arrival 1 being 5/42 with 12 being 5/43 or have you agreed something between you and opponent ?

And same question for the Midways in 44 - that is a truly extreme use of the variants will be interesting to see how it plays out

Personally N7 was supposed to be within nationality so the RN DD's to Gearing should probably be RN DD's to Tribal and Dutch cannot be changed or they could but only to another Dutch design which is pointless !!! - but I didnt spell it out in rules so its fair enough I guess

I have never had more than 100 points so its truly eye opening to see what can be done with 200 ;)
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RE: Something Different - Evoken(A) vs Deaniks(J)

Post by Andy Mac »

Also the supply limit for Chungking even with your lvl 10 AF is 200k - its 20k x AF+ port level max so you will need to spread the rest around other bases
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Nomad
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RE: Something Different - Evoken(A) vs Deaniks(J)

Post by Nomad »

Hi Andy Mac, I am doing the changes for both. This is a lot of work. I am using a Random Die Roller from the internet, seems to work fine.
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Nomad
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RE: Something Different - Evoken(A) vs Deaniks(J)

Post by Nomad »

Evoken, just so you know I changed to name of the additional Indian Inf Div from 11th to 111th. There is already an 11th Indian Inf div.
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