China 37 Hong Kong

WarPlan Pacific is an operational level wargame which covers all the nations at war in the Pacific theatre from December 1941 to 1945 on a massive game scale.

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generalfdog
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China 37 Hong Kong

Post by generalfdog »

just found out Japan can capture Hong Kong without any penalty it seems
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AlvaroSousa
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RE: China 37 Hong Kong

Post by AlvaroSousa »

Well there is a fix that needs to be done.
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Designer Strategic Command
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marty01
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RE: China 37 Hong Kong

Post by marty01 »

Interesting. I just tested this and you in theory could land an NLF division on the adjacent hex -- 29,10. As soon as you move the NLF, its ZOC captures HK. At which point it becomes a Japanese supply port. You could in theory save 20-amphib pts at the start of the game in the capture of Canton by shipping an Infantry Army Directly into HK by turn 2 or 3 and capping Canton by turn 3 or 4.
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AlvaroSousa
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RE: China 37 Hong Kong

Post by AlvaroSousa »

I will make it 100% neutral where no one can DOW on it
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
generalfdog
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RE: China 37 Hong Kong

Post by generalfdog »

thanks Alvaro! you might want to check the 2 polder hexes just north of Hong Kong their defense value is 100! pretty stout defense
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AlvaroSousa
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RE: China 37 Hong Kong

Post by AlvaroSousa »

It's not in this patch as the patch was already sent out. The Pacific path should be coming this week.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
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