Before we begin a few definitions of some of the terms I will be using:
1. "Convoy Route" is sometimes referred to in the game as a "Zone". So, for example, what I call the "African Coast Convoy Route" is in the game called the "African Coast Zone". I call it a "Convoy Route" rather than a "Zone" because I think it is better to understand that resources are being transported along the routes by MS.
2. A "Trade" is the attempted transfer of Resources from a Minor Power or captured Resource location to a Major Power, or from a Major Power to an allied Minor Power or another Major Power. There are two types of Trades: Default Trades that the game sets up and Trades that you create yourself from the Trade Screen. Trades that are made solely along land routes will always be successful so long as the entire land route is under friendly control. Trades along Convoy Routes will be successful so long as there are enough MS to carry the Resources.
3. "MS" means Merchant Ship.
4. "Resources" means Iron and/or Oil.
5. "Iron" means those Resources which when transported by MS back to a Major Power will be converted into Production Points. Although in the game all of these Resources are called Iron, in reality they represent a variety of different metals and products.
Let us start with the Production Screen. Here we can see how many MS each of the UK, France and the US have and how many they used on this turn. But it doesn't show us why they used this many MS.
