Quantify the intensity of partisan attack.

A complete overhaul and re-development of Gary Grigsby's War in the East, with a focus on improvements to historical accuracy, realism, user interface and AI.

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HOTEC
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Quantify the intensity of partisan attack.

Post by HOTEC »

When a partisan attack (intensity 3) aims at a hex in Belorussia, the additional MP cost for unit to move in that hex is equivalent to air interdiction of level 3 (i.e. +1 MP for motorized unit and NA for non-motorized unit, Table 38.7.2). Is this understanding correct?

As the maximum intensity of partisan attack is 3 (Table 40.9), it implies that the movement cost of the non-motorized unit has no effect from the partisan attack. Is this understanding correct?

Table 38.7.7. is to some extent outdated and anachronistic.
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Joel Billings
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RE: Quantify the intensity of partisan attack.

Post by Joel Billings »

No. the higher intensity just means a greater chance that there will be some interdiction in a hex (almost always showing just a symbol on the map and not a number, as interdiction points will be <10. However, it only takes 1 interdiction point to stop admin movement. That's the main impact of the partisans, stopping admin movement for units and supply traces, and adding usage on rails.
All understanding comes after the fact.
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HOTEC
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RE: Quantify the intensity of partisan attack.

Post by HOTEC »

Thanks.
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