good hunting,
larry
ps. I'm posting a picture of the scenario's I have on hand to choose from. Also, I wouldn't mind playing a human instead of the AI. Anybody interested?

Hey Miles: Thanks for answering so quickly by the way. That Tension Scenario of The Next War sounds good. Which side is the most fun to play? I'm leaning toward the Soviet side but I'm open to opinions because I've never played either side yet. I'd be interested to know which house rules you like(d) and why. And thanks for the suggestion.ORIGINAL: mstorey
As an owner and player of the original SPI boardgame Next War back in the early eighties I am a great fan of that - the tension scenario adds multiple ways to play - I also adopt some house rules which randomise actions on both sides
ie extent of French and Danish involvement, possible delays to reforger reinforcements, and ditto for WP - the options are endless.
I'd love to test your new scenario. Please send it to: larryfulkerson2(at)gmail(dot)com.ORIGINAL: LOK32MK
Larry,
if you are willing to test a new version of my 1998 Global Conflict 1988 scenario I'd be happy to send it to you. It's a Division/Brigade/Regiment level NATO-Warsaw Pact scenario in Western and South-Western Theater of operations. 10 km/hex, one day turns.
Yeah, sure. You betcha'. Now that I know to watch for it, it shouldn't be a problemo.ORIGINAL: cathar1244
Larry, could I ask you to watch for a couple of things, since it will be large, and a modern game:
-- the crash to desktop bug;
-- any combat results that look suspect.
One thing I've seen before are stand off attacks taking losses from AA guns in the target hex. May be more odd things like that in TOAW's representation of modern combat.
Cheers