OVERRUN vs SHATTERED

Warplan is a World War 2 simulation engine. It is a balance of realism and playability incorporating the best from 50 years of World War 2 board wargaming.

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ncc1701e
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OVERRUN vs SHATTERED

Post by ncc1701e »

Is it me or there are more OVERRUN than SHATTERED results in the latest patch?
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Nirosi
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Joined: Sun Sep 17, 2017 5:01 pm

RE: OVERRUN vs SHATTERED

Post by Nirosi »

Have not felt it.

But the names of effects seem to have switched. Shattered use to be because of high odds, meaning you were gone for good. Now Shattered is used if your retreat path is too long and you go to the built queue.

Overrun seems to have replaced the old Shattered due to high odds and now has the same effect the old shattered had. So if I understand correctly, it is now "overrun due to high odds" in a way.

The adjustment in names (when the going to the queue thing was added so players could differentiate the results) might have caused the confusion?
redrum68
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RE: OVERRUN vs SHATTERED

Post by redrum68 »

Well with the changes to allow retreat up to 3 hexes, I think you'll see less SHATTERED since you'll almost always have a retreat location. So statistically you should be seeing less SHATTERED and more RETREAT and OVERRUN.
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