Base Forces missing?

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Sarganto
Posts: 97
Joined: Tue Mar 11, 2008 2:02 pm

Base Forces missing?

Post by Sarganto »

I am about to set up my first game against the AI as the allies and I have been noticing that I am missing several Base Force units which should be present according to Kull's Excel sheet (thanks so much for that to Kull!).
I am playing the December 8th scenario.

Namely I am missing for example:

110th USA Base Force (San Diego)
B Det USN Port Svc (Seattle)
111th USN Base Force (San Francisco)
112th USN Base Force (San Francisco)
and probably some more which I forgot

Is that an error in the Excel file or have they been patched away or...is there an error in my game? [&:]

Hope you could help me out here!
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BBfanboy
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RE: Base Forces missing?

Post by BBfanboy »

Which scenario/mod are you playing?

Have you checked the "Ground reinforcements" queue in the Intel Report - those units may show up after the first turn. Stuff is not supposed to move on the first turn anyway if "Surprise" is ON.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
actrade
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RE: Base Forces missing?

Post by actrade »

I had wondered the same my first time. You will see them on the next tab of the spreadsheet 12-41 arrivals. They aren't there yet. If you are going to use Kull's spreadsheet, you need to check that tab each turn.
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Sarganto
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RE: Base Forces missing?

Post by Sarganto »

Thanks to both of you. In the scenario I am playing they seem to come in after the 1st turn.
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