when modifying loss evasion in penalty / naval combat bonus, how the program handles negative values:
eg How does a battleship react in a port that would have a% defense loss of naval evasion of -50% attacked by another ship?[/font]


Post by Hubert Cater »
ok it is also logicalORIGINAL: Hubert Cater
EDIT: I had to double check this and this is the penalties/bonuses screen, so a negative number is fine as this is not the default, but what would either be added or subtracted to the default.
For example, if the default loss evasion for a naval unit is 100%, and you set it to -50% when in port, then the naval unit would have a loss evasion of 50% when in port.
Hopefully this makes sense,
Hubert
Post by BillRunacre »
Post by Hubert Cater »