Hex descriptions and..

Campaign Series: Vietnam is a new turn-based, tactical/operational war game that focuses on the Indochina War, Vietnam Civil War and the first years of US involvement in Vietnam with over 100 historical scenarios.

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carll11
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Joined: Thu Nov 26, 2009 2:07 pm

Hex descriptions and..

Post by carll11 »

Just wondering what happened to the ability to see surrounding hex stats when you right clicked on the what used to be the hex that was displayed in the unit sidebar?
I caught some bad luck running up against a minor river vs. a stream....that used to be a very handy tool...I know they are colored differently but......
Following paths on the map is difficult as well without that.

Next Q- I 'assume' to helo an arty piece out to a FB, you have to use 6 point Huey, the piece of course has to be in an LZ, and you can just 'load' it? I imagine you need a HQ in that hex also or it would run out of ammo pretty quick? Can a helo haul a SP arty unit?


Which leads me to another question oops; it says the manual a helo can refuel anywhere there's an HQ, does that include HQs at FBs out in the hinterlands? It should but I am double checking.
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berto
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RE: Hex descriptions and..

Post by berto »

ORIGINAL: carll11

Just wondering what happened to the ability to see surrounding hex stats when you right clicked on the what used to be the hex that was displayed in the unit sidebar?
I caught some bad luck running up against a minor river vs. a stream....that used to be a very handy tool...I know they are colored differently but......
Following paths on the map is difficult as well without that.
Instead try: Display > Map Hints (hotkey \). More visual, far better than the old way methinks.
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carll11
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Joined: Thu Nov 26, 2009 2:07 pm

RE: Hex descriptions and..

Post by carll11 »

Ha! Never tried it, thx B.

I got another one of my questions answered; the shithooks will be on the way to haul my arty shortly. [:D]
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