The listed changes are "Defensive ground support often totally misses the target. Fixed." however on the offensive the vvs seems to of also received a significant boost to performance, I first spotted this looking at a battle in the RedJohn The Red Army Is (Not) Overpowered AAR so I loaded a few scenarios in both patches and it seems as though the VVS is up to 5x more effective in terms of not just disruption but also damaged and destroyed elements.
This seems to be similar to the artillery beta patch except the other way around as while im sure the underlying mechanical change affects both sides the soviets seem to benefit much more as a larger amount of guns destroyed and damaged harms axis much more than soviet
This is just a random screenshot of a battle I had in an ongoing game so not a perfect demonstration but I'm sure anyone else who often looks at battles and stares at HPE values and whatnot will see that this vvs performance is a huge upgrade to the usual destruction of one or two guns
I know its a betapatch for testing purposes so my feedback would be that this is perhaps a bit of an overcorrection in terms of making the vvs useful and the notes seem to somewhat understate the changes "Defensive ground support often totally misses the target. Fixed" as offensive airpower also seems much stronger
