n. of assault HQ modding

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Teo41_ITA
Posts: 517
Joined: Thu Sep 02, 2021 12:45 pm

n. of assault HQ modding

Post by Teo41_ITA »

Hi everyone,

quoting from the manual (21.11.2):

"The number of Assault HQs that can be created varies as
the game progresses:
Date Axis Soviet
1941 6 2
1942 5 3
1943 4 4
1944 3 5
1945 2 6"

The Axis starts with 4 assault HQs but whenever I try to add one or two more via the editor an error message appears. Is there any way to mod the number of active assault HQs?
Stamb
Posts: 2474
Joined: Tue Oct 26, 2021 1:07 pm

RE: n. of assault HQ modding

Post by Stamb »

You are looking on the older manual version. Check one in the game folder. Axis can have only 4 assault armies (which with current 50% CPP lose during any attack is too low IMHO).

No idea how to change it via editor :(
Teo41_ITA
Posts: 517
Joined: Thu Sep 02, 2021 12:45 pm

RE: n. of assault HQ modding

Post by Teo41_ITA »

Alright, thank you Stamb! I must have missed it. Was this changed in a patch? I guess so...
Stamb
Posts: 2474
Joined: Tue Oct 26, 2021 1:07 pm

RE: n. of assault HQ modding

Post by Stamb »

There was patch with that changes. I was not playing this game at that point, I already started with a patch where there were only 4 max assault HQs. There is also something like changelog or similar document in a game folder. It contains changes from all of the patches. I'm sure you will find that change there :)
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