I experienced immediate crashes when I play the game with my wooting keyboard plugged in. That is to say:
1. The game crashes immediately on launch if my keyboard is plugged in,
2. If it is not plugged in, the game launches. Once I plug in my keyboard, it immediately crashes.
Below is copied from my form submission:
Lastly, thanks Elliot and Erik for handling the madness that is launch! I really liked DW1 when I played it back in 2013/14. Hoping this can get resolved soon!I believe the cause is my keyboard interacting with Stride/Xenko.
First, seems this was a known issue with Stride (Xenko is the old name, right?): https://github.com/stride3d/stride/issues/678
They identified this as an issue with the number of direct input buttons exceeding their supported limit (128). See comment: https://github.com/stride3d/stride/issu ... -623126085
They also had a bandaid fix: https://github.com/stride3d/stride/pull/696
I use the Wooting keyboard (https://wooting.io), which has driver features/support for emulating controllers, macros, and (what I think is the culprit) "dynamic keystrokes" -- where a single keyboard key can emulate up to 4 "buttons" (when first pushing down, when pushed down all the way, when releasing back up, when fully released -- see https://help.wooting.io/en/article/woot ... 5450740657). I imagine this leads to a *lot* of potential "input buttons", potentially exceeding whatever is supported by Xenko.
Unplugging my keyboard lets me launch the game fine. Plugging my keyboard back in immediately crashes the game with the same error.
Obviously I can't play without a keyboard, and I don't have other keyboards. I've disabled gamepad mode on my keyboard, but cannot disable DKS (although I did remove the ones I've set). This is also the first time I've seen an issue relating to my keyboard...
That, or I'll get a new keyboard.

