We need localize and free fonts.

The Galaxy Lives On! Distant Worlds, the critically acclaimed 4X space strategy game is back with a brand new 64-bit engine, 3D graphics and a polished interface to begin an epic new Distant Worlds series with Distant Worlds 2. Distant Worlds 2 is a vast, pausable real-time 4X space strategy game. Experience the full depth and detail of turn-based strategy, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game.

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GaJax
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Joined: Fri Mar 11, 2022 11:04 am

We need localize and free fonts.

Post by GaJax »

We have a lot of friends who don't speak English and want to play the game, but they are very troubled considering that you don't localize the language.

Have you considered any plan to translating the game into other languages?
And steam workshop?

And please don't lock the font in prison, as many people have said in the forums, for a better game experience and better localization. Full multi-language font support, it's not difficult and doesn't bring particularly much extra memory overhead.

You give us the game, we give you the money, don't we?
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Erik Rutins
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Re: We need localize and free fonts.

Post by Erik Rutins »

Thank you for the feedback. We do want DW2 to support many languages, it just wasn't possible in the initial release. I know that some localizations have already been done (as all the text is externalized) and posted here:

https://steamcommunity.com/app/1531540/discussions/2/

I'm sure others are in the works. Over time, we'll work to improve both the capabilities for multi-language support and the management of language switching, which is a manual file swap process now.
Erik Rutins
CEO, Matrix Games LLC


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GaJax
Posts: 2
Joined: Fri Mar 11, 2022 11:04 am

Re: We need localize and free fonts.

Post by GaJax »

Thank you for your reply.
We are currently in the process of translating, but without support for non-Latin fonts, we are unable to make our patches available.
For example: Chinese, Japanese, Korean, Russian, Arabic and other non-Latin alphabet languages.
Can you tell me the approximate time when you will release the font package that allows non Latin alphabetic languages to be displayed?
chemhell@foxmail.com
Posts: 3
Joined: Sat Mar 12, 2022 7:29 am

Re: We need localize and free fonts.

Post by chemhell@foxmail.com »

Erik Rutins wrote: Fri Mar 11, 2022 1:44 pm Thank you for the feedback. We do want DW2 to support many languages, it just wasn't possible in the initial release. I know that some localizations have already been done (as all the text is externalized) and posted here:

https://steamcommunity.com/app/1531540/discussions/2/

I'm sure others are in the works. Over time, we'll work to improve both the capabilities for multi-language support and the management of language switching, which is a manual file swap process now.
Basic Chinese localization is ready, now we need font support
:)
man650@naver.com
Posts: 1
Joined: Sat Mar 12, 2022 2:57 pm

Re: We need localize and free fonts.

Post by man650@naver.com »

Erik Rutins wrote: Fri Mar 11, 2022 1:44 pm Thank you for the feedback. We do want DW2 to support many languages, it just wasn't possible in the initial release. I know that some localizations have already been done (as all the text is externalized) and posted here:

https://steamcommunity.com/app/1531540/discussions/2/

I'm sure others are in the works. Over time, we'll work to improve both the capabilities for multi-language support and the management of language switching, which is a manual file swap process now.
Although group configuration is complete. It is not progressing due to uncertainty about the font.

Request official font support.
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