Spaceport doesn't help against ground invasions

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WiZz
Posts: 545
Joined: Wed Sep 28, 2011 1:28 pm
Location: Ukraine

Spaceport doesn't help against ground invasions

Post by WiZz »

Hello.

In current 3d engine spaceports must be placed from one side of a planet. So now it's possible to sneaky drop ground invasion from the opposite side. Even AI sometimes does it. In DW1 invasions with working spaceport were possible but extremely hard and expensive.

Can we have a bigger impact on invasions if a spaceport is in working condition? And yes, 25% from space control is nothing. :roll:
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