



Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition







JanSako wrote: Tue Apr 05, 2022 2:02 pm Wow, a completely new game, for sure!
Looking at what usually happens in late-game, I was wondering about something like this:
- improve IJN ASW capabilities - not sure if he did this by changing all those small ships to DD's? If they come with TYpe-2 DC's, that should be good enough!
- more DD's (always, right?) - that one is covered
(Yes I added in more Shimikaze's. Decent speed, decent ASW, and lots of torp's to Handle Andy's modern surface fleet.)
- improve AAA to better deal with beasts - more heavy flak - I see he did that with the 127mm DP's, I would add them into Naval Guard units too! (if not too expensive). Or not if this already makes all army AA battalions/regiments become uber-OP CD units too.
(way too many points the gun I upgrade comes in for most IJA AA regiments and should give a better impact on the war. )
- counter the around-the-clock-naval bombing runs - heavier naval guns for base forces, whatever is the heaviest that can still be moved.
(Hmmm Mabey but he can bombard from air and sea and just disable the Naval gun's so I feel it would be a waste of points.
- improve IJA ground capabilities - especially AT - will improving squads to '43 be enough? Not sure if better tanks or more AT guns would work better? I suppose you could even add an organic tank battalion into each INF div...
(well in reality you face more inf than tanks's so having a better soft attack could be better)
15 points 25 Ryujo to 44 - is that 25 new Ryujo CVL's? I fear that there is just too many capital ships (in general) to keep supplied with fuel...
( Yes well they only consume like 2400 Fuel per trip and are really nice raider's toward's the end of my last game 4 CVLs totally disrupted Andy's convoys. So having like an extra 25 plus what I converted Andy will need lots of Air guarding his convoys.)
JanSako wrote: Tue Apr 05, 2022 5:17 pm Do your Shimikaze-s come with Type-95's? If yes & he buys the reliable allied torps, you will be in trouble from the start... Can you bring Type 95-2 forward?
Agreed on the AAA, if those DP's go into IJA army AA batts, you should be good.
(He did not do working allied torpedo so all is good here can't say if my dds have then or not will look when I get home)
You are right that most units you are facing are infantry ones, but you do remember how the Chinese infantry feels when tank Deathstar shows up? If IJA could inflict more losses on allied tanks, that would make them commit more INF units which would give you a chance to inflict losses on the infantry as well. Right now the Allied player can just overrun you with tanks in '43-44, just like you do to the Chinese early on. The 'soft attack' in your troops won't matter in the 'schwerpunkt' cause you will be facing more tanks than the Germans did in Bagration(which is kinda insane by itself seeing that in the Burmese jungle if you ask me).
(Japanese inf have 25 hard attack in 43 for the most part so that should be OK enough to handle tanks)
Maybe the solution is better Japanese tanks, not more of them. There is a variant for that, right?
(Yes but after my last game very point expensive and I was using way to many for vehicles)
About the fuel consumption, I meant a combination of all your capitals. You have more CV's, all your cruisers are CA's, you got a bunch more of them, a lot mode DD's (yeah, they do not burn so much). At the end it is up to you & if you think you can feed them all, go for it sir! You can always park them someplace in a dot base & use them as stationary airfields too!(well yes lots of fuel consumption but raiding and using them on banking charges late game should save me fuel)

that was a problem I talked to Andy a lot about the economy last game he said I added basically no surface ship which I did and so this game as can be seen I added a lot.Xargun wrote: Thu Apr 07, 2022 2:16 pm How can you afford all those new ships? Or don't you have to build them?
Xargun



Yes I speculated thisNomad wrote: Thu Apr 07, 2022 3:02 am 395 points plus the specials at the top. That is a heck of a game.
The Sam and Franks factories with engine factories will be huge.
Ya plus the option of Adding in 46 ships for dirt cheap Allies can buy an additional 100's of ships in if needed.Nomad wrote: Thu Apr 07, 2022 4:28 pm I don't think it will break the game, but one thing I would ask for is that the ending of the game be changed from May 29, 1946 to December 31, 1946 to give the Allies more time to bring their good things to the table.
Ya I think after this game certain Japanese planes might need to be banned with varient'sNomad wrote: Thu Apr 07, 2022 4:45 pm Looking at things, you will have aircraft in 1943 that he will not have a complete answer to until mid to late 1945, so he will need time to put them into the field and use them.
And of course there is validity in Stalin's axiom, "Quantity has a Quality all its own." ( Well, it has been attributed to him, but it might not be one of his quotes )