[1.0.3.4] Victory!!!!

The Galaxy Lives On! Distant Worlds, the critically acclaimed 4X space strategy game is back with a brand new 64-bit engine, 3D graphics and a polished interface to begin an epic new Distant Worlds series with Distant Worlds 2. Distant Worlds 2 is a vast, pausable real-time 4X space strategy game. Experience the full depth and detail of turn-based strategy, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game.

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MichaelJ007
Posts: 108
Joined: Fri Mar 18, 2022 8:43 pm

[1.0.3.4] Victory!!!!

Post by MichaelJ007 »

Pushed the CTDs to eearn a victory screen.

Zenox: Hard, restless, 700 stars. Victory screen came up in the middle of a war.

By end game, was hitting +2M cash flow. At times had 30M cash on hand, and was crash researching everything.
Research was at 27k fully funded.

Next game will push the difficulty I guess.

Zenox Victory.png
Zenox Victory.png (273.83 KiB) Viewed 709 times
Zenox Victory (Galaxy).png
Zenox Victory (Galaxy).png (1.35 MiB) Viewed 709 times
Zenox Victory (Econ).png
Zenox Victory (Econ).png (181.1 KiB) Viewed 709 times
Zenox Victory (Research1).png
Zenox Victory (Research1).png (137.91 KiB) Viewed 709 times
Scotias
Posts: 28
Joined: Sat Apr 28, 2018 8:22 am

Re: [1.0.3.4] Victory!!!!

Post by Scotias »

Good job :) I'm gonna power through my current playthrough and give the ai a good leg up in tech next game I think
Mike847284
Posts: 5
Joined: Fri Mar 25, 2022 7:13 am

Re: [1.0.3.4] Victory!!!!

Post by Mike847284 »

Well done.

I have found the game to easy so keep restarting. Playing now on extreme, chaos and I give all AI's tech level 1 while I start on pre-warp. So should help them expand faster. Also use very rare independent colonies and rare colonizable worlds. Makes it much harder to expand.
MichaelJ007
Posts: 108
Joined: Fri Mar 18, 2022 8:43 pm

Re: [1.0.3.4] Victory!!!!

Post by MichaelJ007 »

Mike847284 wrote: Wed Apr 13, 2022 10:54 pmPlaying now on extreme, chaos and I give all AI's tech level 1 while I start on pre-warp. So should help them expand faster. Also use very rare independent colonies and rare colonizable worlds. Makes it much harder to expand.
I am not that ambitious.

The new game I started is on Very Hard. as human. I didn't change the sparseness of colonisable planets since continental planets are so rare anyway.

Zenox was easy (lots of ice planets).

Will gradually work up the difficulty scale as I get to grips with the game.
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