Reduce the number of planets spawned [1.0.3.3 and above]

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OloroMemez
Posts: 50
Joined: Sun Mar 13, 2022 1:47 am

Reduce the number of planets spawned [1.0.3.3 and above]

Post by OloroMemez »

Simple mod for Distant Worlds 2 to halve the number of planets spawned in a galaxy.

This mod is very simple. It changes the maximum number of planets that can generate around Main Sequence Stars, Red Giants, Super Giants, and Blue Giants. In vanilla game, these can have 8 planets orbiting them. This mod halves that to 4.

This both makes resources more scarce in the galaxy, and also straight up reduces the amount of habitable planets that can be found in a galaxy rather than changing the quality range like the Colony Prevalence settings used by the game.

INSTALLATION

Go to your Distant Worlds 2 installation, and navigate to the mods folder which will be in the main directory. This folder will have been included in the ModLauncher files. If this is not present, be sure to open up the ModLauncher zip files and bring the mods folder into your installation directory.

Either place the HalvedPlanetSpawn.zip into the mods folder, right click and select Extract Here. Or extract the zip files and manually choose the directory to place the unzipped files into.

Make sure to keep the YAML files within the HalvedPlanetSpawn/data folder.

https://github.com/rc0004/HalvedPlanetS ... tag/v1.0.0
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