Bridge Repair

Decisive Campaigns: Ardennes Offensive is the fourth wargame in the Decisive Campaign series. Covering the battles in the Ardennes between December 1944 and January 1945, it brings to life Operational wargaming by lowering the scale to just above tactical level.

Moderators: Vic, Decisive Campaigns Ardennes Offensive Mods

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Capt Cliff
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Bridge Repair

Post by Capt Cliff »

I am having a problem repairing bridges across the major river with German Engineers after the initial 12/16 turns. They sit and sit and do not quite get to 400 points required to repair a major river bridge. I was able to repair enough bridges during the 16th turn to allow the all the German divisions south of Dashburg to advance, but the 560th ID is stuck behind the two bridges at Ouren. The engineers do not quite get 400 points need to repair those bridges, There is another bridge way in the south also with this problem. Now historically the Ouren bridge was blown forcing 116th PZ to follow 2nd PZ out. The Germans had about a dozen complete bridges they had on transporters, if the old SPI Wacht Am Rhien game was correct. They had to drag them around and once placed they could not be moved. They could not build bridges on the fly like the Allies.

One other point is that engineers repair the other bridges, across minor rivers and creeks, way too fast. Is the repair point requirement squirreled away some place in the tables?
Capt. Cliff
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Vic
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Re: Bridge Repair

Post by Vic »

Hi,

I added a rule clarification to the errata:

Clarified rule: A units Engineer Points (EP) can maximum be the total of all troops EP multiplied by 5. So for example a Unit with 400 Engineers (5 EP per Engineer Squad (10 Engineers)) can maximum have 800 EP.

So probably in your case the Engineer Unit has less than 200 Engineers right?

The bridging equipment and non-combat work crews are simulated seperately from the Engineers through the Cards (Repair Bridge/New Bridge).

Best wishes,
Vic
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Capt Cliff
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Re: Bridge Repair

Post by Capt Cliff »

Vic wrote: Fri May 06, 2022 4:07 pm Hi,

I added a rule clarification to the errata:

Clarified rule: A units Engineer Points (EP) can maximum be the total of all troops EP multiplied by 5. So for example a Unit with 400 Engineers (5 EP per Engineer Squad (10 Engineers)) can maximum have 800 EP.

So probably in your case the Engineer Unit has less than 200 Engineers right?

The bridging equipment and non-combat work crews are simulated seperately from the Engineers through the Cards (Repair Bridge/New Bridge).

Best wishes,
Vic
Yes the engineer units, Axis, some have less than 400 engineers and a couple are below 200. Hmmmm ... can you get to 400 or 200 by stack two engineer unit together? It would be nice if you could. An yeah I know about the cards but I have been husbanding the card points for reinforcements!

The minor river and creeks only require 100 points. No problem for the Allies but the Germans did not have that kind of bridging capability. Those bridges should require 150 points, but you need to be able to stack engineer units and use them both to repair the bridge over creeks and minor rivers. If the Allies blow the bridges over the Meuse the Germans would never be able to repair those bridges, unless you stack more than one engineer in a bridge hex. But that doesn't work dose it?
Capt. Cliff
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nikdav
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Re: Bridge Repair

Post by nikdav »

Many commanders can deploy 1-2 emergency units with cards, also useful to replenish depleted units.
Every German Emergency unit have also 50 engineers and 20 staff men.

Davide

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Capt Cliff
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Re: Bridge Repair

Post by Capt Cliff »

nikdav wrote: Sat May 07, 2022 10:53 am Many commanders can deploy 1-2 emergency units with cards, also useful to replenish depleted units.
Every German Emergency unit have also 50 engineers and 20 staff men.

Davide
Thanks! Any idea when this bridge capacity/armor capable bridges idea is going to happen? There are too many bridges on the map that can't carry a Panther or Tiger or even a Sherman.
Capt. Cliff
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Capt Cliff
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Re: Bridge Repair

Post by Capt Cliff »

Perhaps it should be the total number of engineers in a hex NOT the total number in a unit that determines bridge repair. Another thing the cost of repairing bridges needs to go up. Major river bridges are ok at 400 but the other bridges need to go up. They are being repair way to easily! IMHO
Capt. Cliff
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