The WEGOWW2 game engine has been in development for well over 10 years. Though WW2 has been the central guiding idea for creating game requirements--this does not exclude the ability for creating unique, non-warfare games.
One of the greatest opportunities I've had in the world of educational software was working with Jim Lunsford. He created a leadership development game called Explore! based on the Lewis and Clark Expedition. His Explore! game engine would have been perfect for creating a game about the Chisholm Trail and cattle drives in 1867...but...can the WEGOWW2 engine do a cattle drive?
Let's find out...

The purpose of this game is to organize a cattle company, purchase stock, then drive them North to Abilene, Kansas. There will be challenges/encounters along the way...weather, rustlers, Hancock's War, Custer, and a lot of cattle with their own ideas. That's the game description...now what can the engine do?
Let's Explore!
No. This is not a game for sale. It's about ideas about games.
Long Live The Editor.