[1.0.6.0] QOL Bring Back Grid/Coordinate System at Top level

The Galaxy Lives On! Distant Worlds, the critically acclaimed 4X space strategy game is back with a brand new 64-bit engine, 3D graphics and a polished interface to begin an epic new Distant Worlds series with Distant Worlds 2. Distant Worlds 2 is a vast, pausable real-time 4X space strategy game. Experience the full depth and detail of turn-based strategy, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game.

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Tampa_Gamer
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[1.0.6.0] QOL Bring Back Grid/Coordinate System at Top level

Post by Tampa_Gamer »

Once QOL suggestions are being implemented please consider bringing back the grid/coordinate system that was in DW:U. It could be shown at the top down/maxed out zoom levels in DW2 as an option.

This was an extremely helpful tool to use as a reference point when keeping track of things in our own "paper notes" on the side about various refueling locations/places of interest/plans of attack, etc. Yes, its old school but until we have an in-game post-it note system similar to Sword of the Stars I...
For those interested, forum thread link to post with a master list of all my DW mods: Link

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btd64
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Re: [1.0.6.0] QOL Bring Back Grid/Coordinate System at Top level

Post by btd64 »

It's on the list. I don't know what the timing is though....GP
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