[Suggestion] Automated pick up Debris

The Galaxy Lives On! Distant Worlds, the critically acclaimed 4X space strategy game is back with a brand new 64-bit engine, 3D graphics and a polished interface to begin an epic new Distant Worlds series with Distant Worlds 2. Distant Worlds 2 is a vast, pausable real-time 4X space strategy game. Experience the full depth and detail of turn-based strategy, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game.

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Thineboot
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[Suggestion] Automated pick up Debris

Post by Thineboot »

While it seems to have been much improved, after the fighting has ended any nearby ship starts picking up debris, it's a massive one ship picks one debris up automated order. In the end whole packs of ships start heading toward a debris field and each one picks up exactly one, whenever it arrives, and stops while waiting to get a new order, which is not picking up the next near debris but anything else.

So I'd suggest sending one ship that covers a radius (like asteroid mining) which can arrive within time - debris has a min/max lifespan before it vanishes. It's easier to order individual ships for each debris, but it's wasting time and caslon for a bunch of ships what one or two could accomplish in nearly the same time.
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Thineboot
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Re: [Suggestion] Automated pick up Debris

Post by Thineboot »

[1.0.6.3]: After dealing with the threat they were sent to, automated fleets receive a pick up creature remains order, move a bit toward the debris, and head back to their home base without picking up anything.
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Thineboot
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Re: [Suggestion] Automated pick up Debris

Post by Thineboot »

[1.0.6.3]: Manual order the fleet to move to carcass works, until the fleet stops and all ships start to spin. Stop. Pick up carcass - switch to Fully Automate - ship dismisses order and starts to Escort lead ship.

It's becoming a Tech Issue again :(
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rxnnxs
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Re: [Suggestion] Automated pick up Debris

Post by rxnnxs »

+1
Please fix/QoL this, stuff like this makes me stop playing the game.
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