Random British AI fighter in Russia?

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Tanaka
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Random British AI fighter in Russia?

Post by Tanaka »

Something borked here? Seems to be stuck so I can just attack and destroy...
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BillRunacre
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Re: Random British AI fighter in Russia?

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Thanks Tanaka. Were there any other British units around or just the Fighters?
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Tanaka
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Re: Random British AI fighter in Russia?

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BillRunacre wrote: Mon Oct 17, 2022 9:39 am Thanks Tanaka. Were there any other British units around or just the Fighters?
Just the British fighter.
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Tanaka
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Re: Random British AI fighter in Russia?

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BillRunacre wrote: Mon Oct 17, 2022 9:39 am Thanks Tanaka. Were there any other British units around or just the Fighters?
Hi Bill found another one to destroy along the way...
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Re: Random British AI fighter in Russia?

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Thanks Tanaka.
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Tanaka
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Re: Random British AI fighter in Russia?

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BillRunacre wrote: Mon Oct 24, 2022 8:41 am Thanks Tanaka.
Hi Bill or Hubert,

Did you ever figure out what was causing British airplanes in Russia? Did not see anything in the new patch notes?

Saw someone post this as well: American BB's in Russia: Although not official scenario so may be different issue:

https://www.matrixgames.com/forums/view ... 8&t=395287
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Hubert Cater
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Re: Random British AI fighter in Russia?

Post by Hubert Cater »

Hi Tanaka,

Just to quickly reply, Bill is on a short holiday and we'll have a better answer for this when he comes back next week.

Hubert
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Hubert Cater
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Re: Random British AI fighter in Russia?

Post by Hubert Cater »

So it looks like the issue is everyone is set to cooperative, and in this case the AI may send air units, like the British ones, to Russia in some cases.

This is normal AI behaviour because it thinks it can do this as everyone is cooperative, but it is of course not ideal.

The only way around this is to hard code something, but I'm not sure I want to necessarily go down that route for a specific set of campaigns, but I'll have a think on this.
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Re: Random British AI fighter in Russia?

Post by Tanaka »

Hubert Cater wrote: Thu May 25, 2023 1:08 pm So it looks like the issue is everyone is set to cooperative, and in this case the AI may send air units, like the British ones, to Russia in some cases.

This is normal AI behaviour because it thinks it can do this as everyone is cooperative, but it is of course not ideal.

The only way around this is to hard code something, but I'm not sure I want to necessarily go down that route for a specific set of campaigns, but I'll have a think on this.
Ah I see thanks for looking into this!
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