The Initial 561 attacking Ground Elements amounted to a "TOTAL" of 789 since the window is adding the disrupted 222 elements instead of substracting them from the attacking elements.
My Logic would say it's supposed to show: [339 : 6 : 222 : 561] which would give the feedback, that only 60% (339/561) of the sent troops were READY to actually enagage in combat.
If it's just a UI-math-bug it's not that big of a deal but if the combat algorithm is taking or outputting this numbers there might be the Oathbreakers jumping off the Corsair ships to assault the Pelennor Fields once again.



