Maximum Imports

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Teo41_ITA
Posts: 517
Joined: Thu Sep 02, 2021 12:45 pm

Maximum Imports

Post by Teo41_ITA »

Does anyone know what does it mean/do? I've been playing around with the values of some ground elements and aircrafts but I could not find out their meaning.
Denniss
Posts: 9324
Joined: Thu Jan 10, 2002 10:00 am
Location: Germany, Hannover (region)

Re: Maximum Imports

Post by Denniss »

The maximum number of elements or aircraft imported from the given source. If maximum is reached no more imports/conversions.
Gters
Posts: 151
Joined: Wed Apr 26, 2017 6:16 am

Re: Maximum Imports

Post by Gters »

Can you explain me better please^?

I'll give you an example, Macchi CB 202 --> maximum imports = 561... So what happens when that limit is reached? Will production automatically stop? And how do I know during the game that I've reached the limit?
Denniss
Posts: 9324
Joined: Thu Jan 10, 2002 10:00 am
Location: Germany, Hannover (region)

Re: Maximum Imports

Post by Denniss »

The airframes will continue production but their upgrade/import to CB.202 is stopped once limit is reached.
Factory navigation (Ctrl-N) shows you the import limits
Gters
Posts: 151
Joined: Wed Apr 26, 2017 6:16 am

Re: Maximum Imports

Post by Gters »

Got it... instead build limit 0 and -1 what does it mean?
Denniss
Posts: 9324
Joined: Thu Jan 10, 2002 10:00 am
Location: Germany, Hannover (region)

Re: Maximum Imports

Post by Denniss »

-1 = no production at all, 0 = no turn limit, both values used for armament-based production like rifle squads or guns
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