- when this happens, the design log is missing entries that affect the relevant attack/defense scores
- this affect multiple model types. I noticed issues with assault guns, quad machine guns, motorized quad machine guns and RPG.
- this seems to be linked to a combination of design variants, for exemple with assault guns, a combination of light laser guns, 150 mm polymer and light electric engines led to 3 designs missing the AFV/walker weapon modifier. This led to grossly inflated scores.
- this affects more combinations, only changing to triple electric engine led to a normal model, however keeping the light electric engine and going from 150mm to 200mm polymer still reproduce the issue. In that case the light electric engine is used on all the suspicious models, but I also have models with light electric that are fine.
Now for each individual issue:

Thunderstrike II is missing a weapon type penalty in the design log, this leads to no soft attack penalties.

Fourling III is missing the AG modifier, everyting but soft defense should be lower.

Speedgun is also missing the MG modifier. It has in common with fourling III the quad machinegun weapon variant.




I played around various design variants to try to nail down the issue here. All those that look off are missing the AFV/walker modifier. Light electric is shared by everything but other models with this engine do not have issues.
