Chance of allied failure in Italy/ Normandy

Please posts your wishlists, new feature and interface tweak requests here for the developers to review.

Moderator: Joel Billings

Post Reply
Cavalry Corp
Posts: 4318
Joined: Tue Sep 02, 2003 5:28 pm
Location: Sampford Spiney Devon UK

Chance of allied failure in Italy/ Normandy

Post by Cavalry Corp »

This would be a random chance based on high excess Garrison, say Allied failure in Normandy/ Italy = reduced Garrison requirements , so troops can be sent east - this was I think Germanies ambition.
dankhippos
Posts: 71
Joined: Sun Jul 31, 2022 3:30 am

Re: Chance of allied failure in Italy/ Normandy

Post by dankhippos »

Hey Cavalry,
I think this is a cool idea, but would also like to add this could be a way of rewarding German progress in the East. Because as of now there is no real benefit to conquering past the historical height in the Eastern Front besides a random chance for reinforcements after taking Leningrad. This allied failure could be also added to North Africa, Given that the Axis forces were somewhat limited and with the TB control I think it would make sense with more forces the axis being able to cause a stalemate or a win in North Africa. Another candidate would be Finland, for example having 150% ground requirement could giver a chance per week to take Northern Front regions, or Murmansk.
Cavalry Corp
Posts: 4318
Joined: Tue Sep 02, 2003 5:28 pm
Location: Sampford Spiney Devon UK

Re: Chance of allied failure in Italy/ Normandy

Post by Cavalry Corp »

Thanks for your support -
VidkunQuisling
Posts: 5
Joined: Mon Mar 16, 2020 9:07 pm

Re: Chance of allied failure in Italy/ Normandy

Post by VidkunQuisling »

I'd rather just be able to control units in the West directly, by adding those theaters to the game.

Did you read that matrix games? Name your price, I'd pay greatly for this. :)
Post Reply

Return to “Feature Suggestions”