Release notes?

WarPlan Pacific is an operational level wargame which covers all the nations at war in the Pacific theatre from December 1941 to 1945 on a massive game scale.

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abulbulian
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Release notes?

Post by abulbulian »

Having trouble finding the release notes for last version(s). Are they in a central location or?

thanks
- Beta Tester WitE and ATG
- Alpha/Beta Tester WitW and WitE2

"Invincibility lies in the defence; the possibility of victory in the attack." - Sun Tzu
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ncc1701e
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Re: Release notes?

Post by ncc1701e »

Normally there is a changelog file in the Warplan Pacific but I don't see it anymore.

Patch 1.00.07:
https://www.matrixgames.com/forums/view ... 0#p5004480

June 9th, 2022 - version 1.00.07

FIXED clear entrenchment level on shatter
FIXED beachead supply maxing 3 over 4
FIXED HQ supply extension takes the best source between both hexes (to address rare supply source/level issues)
FIXED Recon now only applies to supplied controlled hexes
FIXED CV planes repair only when repair toggle is on
FIXED Land units may only swap or combined when the rail toggle is off
CHANGE Added +1 air to air to naval air 1945
FIXED Sub surprise roll.
FIXED Extended small left side background and added WW2 Images for flavor
FIXED Off shore bombardment only works when a naval unit has at least 1 supply
FIXED Resupplying by air requires both hexes to be able to fly air
CHANGE Reduce night mission offshore support to 50% the amount
FIXED Bug in naval support calculations
FIXED Added extra line in land air vs naval for AA losses
ADDED Describer at bottom of research bonuses
FIXED Strat bombing not killing oil points in stockpile.
FIXED In game and scenario typos
FIXED Naval units ending their move into a port removes night mission flag
FIXED Disembarking air units now correctly take strategic move effectiveness loss
FIXED Air units don't expend operation points on failed searches for ships
FIXED Disbanding PP bug for half armies.
FIXED 1939 attack sub defense 1 -> 0
FIXED Bug with moving against neutral countries
ADDED Message insufficient landing craft for invasion/disembark
CHANGE Strategic bomber range shifted up a column
FIXED Label typos
FIXED All units start with reinforce/upgrade on
FIXED DEI reduced air unit range 6 to 4 (+2 for ftr-bomber) = 6 range
FIXED Bug logistics check for fleet building
CHANGE Removed 1940, 1941 tech from some Chinese units, increased experience
CHANGE All Japanese HQs now have 1939 anti-tank
CHANGE Allies now require Saipan to activate atomic bomb events
FIXED Messaging on event for Allied jungle fighting
FIXED Ryujo CV Sqd -> Ryujo CVL Sqd... unit type changed CV -> CVL
CHANGE Some USSR unit names
CHANGE USSR Machurian garrison rule +5% -> +3-6% per turn (it doubles fires in a full turn)
FIXED bug fleets moving after supply mission
CHANGE Calcutta coastline adjusted
FIXED japan oil agreement script
FIXED UK BBs that had the wrong tech in the build queue
FIXED Mayala is now UK owned in campaign scenarios
FIXED Port Blair is now UK owned
CHANGE Added terrain to single islands that should be a non-airbase
CHANGE CV air combat 4 -> 5, CVL air combat 2 -> 3
FIXED invasions destroy fortifications
ADDED Night move icon on enemy report
CHANGE submarines attacking a surface or CV fleet suffer -1 spot penalty.
FIXED Beachhead supply icon when fleet is out of supply
FIXED Bug in supply hex control creep
FIXED Surrender and control bug allowing all hexes to be converted
ADDED Jungle fighting June 1943 for Australia via event
FIXED Escort miscount on convoy attacks
FIXED Surface attack through minefield area
Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.
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ncc1701e
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Re: Release notes?

Post by ncc1701e »

Patch 1.00.08:
https://www.matrixgames.com/forums/view ... 8#p5038228

September 8th, 2022 - version 1.00.08

FIXED Victory points when all of one side surrenders earlier than end date
FIXED VIctory showing when loading a game after finishing one
ADDED Weather section to help files
ADDED Interception ranges highlighter when moving fleet
FIXED Subs no longer provide naval support to land attacks
FIXED Night missions should work now properly ****
FIXED Moving large fleets port to port ****
FIXED Transport requirement for beachhead supply
FIXED Recording MM lost on supply interdiction
FIXED Bombers interdicting port supply in no-fly weather
CHANGE Message on retreating or bottom fleets on retreat to cover both situations
FIXED Naval retreats now only go into empty hex.
FIXED (I hope) Enemy units sometimes not revealing information next to unit
FIXED Control and owner hexes correctly converting during out of supply control change which also fixes minor unit deployment bug
FIXED (I hope part 2) A.I. fleets stacking with enemy fleets
FIXED De Ruyter is spelled correctly
FIXED US Submarine torpedo increases to better reflect history
FIXED Torpedo specialty issue
FIXED When India surrenders all the territory converts to the conqueror
ADDED New Zealand +10 shipyards
FIXED Japan losing 100pp after NEI surrender
Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.
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abulbulian
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Joined: Thu Mar 31, 2005 5:42 pm

Re: Release notes?

Post by abulbulian »

thanks!
- Beta Tester WitE and ATG
- Alpha/Beta Tester WitW and WitE2

"Invincibility lies in the defence; the possibility of victory in the attack." - Sun Tzu
User avatar
abulbulian
Posts: 1105
Joined: Thu Mar 31, 2005 5:42 pm

Re: Release notes?

Post by abulbulian »

I did find a file somewhere with this info.
- Beta Tester WitE and ATG
- Alpha/Beta Tester WitW and WitE2

"Invincibility lies in the defence; the possibility of victory in the attack." - Sun Tzu
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