How many tanks and aircraft to be produced per turn?

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HOTEC
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How many tanks and aircraft to be produced per turn?

Post by HOTEC »

The example regarding the production of German Panther A medium tank in Section 28.4.5 is quite interesting. Only chassis and airframe are produced; and Panther A is not a factory. How many of them are produced per turn?

If I want to interrupt the production of T34 main tanks not its variants by bombing, what can I do to achieve it?

The total number of tanks/gun production is capped in accordance with its historical record. This capped number of its production total should have already included the effect of strategical bombing against the German armament industry by the Allies during the war. Should it be double count on the effect in STRATEGIC BOMBING CAMPAIGN?
Denniss
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Re: How many tanks and aircraft to be produced per turn?

Post by Denniss »

the maximum production per turn is shown as ch:xxx number in production screen, this is only possible if sufficient chassis are available.
To reduce T-34 production you need to damage t-34 chassis factories. I believe in Gorky there's a lot to damage, not only T-34 but also BA-chassis LaGG/La airframes and truck facs.
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Wiedrock
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Re: How many tanks and aircraft to be produced per turn?

Post by Wiedrock »

HOTEC wrote: Sat Jan 21, 2023 11:03 am The total number of tanks/gun production is capped in accordance with its historical record. This capped number of its production total should have already included the effect of strategical bombing against the German armament industry by the Allies during the war. Should it be double count on the effect in STRATEGIC BOMBING CAMPAIGN?
Good question.

But I guess same can be asked for Soviet factories being bombed/captured/moved to the east on earlier dates than historically.
HOTEC
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Re: How many tanks and aircraft to be produced per turn?

Post by HOTEC »

Total Pz III chassis to be produced is 49. The maximum production of Pz IIIj and Stug IIIb are 36 and 12, respectively. By bombing, the production of Pz III chassis is reduced to 29.

What would be the production of Pz IIIj and Stug IIIb?
Denniss
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Re: How many tanks and aircraft to be produced per turn?

Post by Denniss »

both would be at max because there's typically sufficient chassis pool built up over the turns.
AFAIR if required chassis is not sufficent for full production of a type then production will be halved until it fits
Jango32
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Re: How many tanks and aircraft to be produced per turn?

Post by Jango32 »

There's no real reason to bother with targeting Axis/Soviet production. It arguably has no impact on the game.
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