What factors are taken into consideration to determine cv displayed on unit counter

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PPetar
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What factors are taken into consideration to determine cv displayed on unit counter

Post by PPetar »

As the title says, witch factors are calculated into cv as displayed on unit counter. Is it like WITE1 without better cv? I know it takes into account morale and experience, but does it accounts for : supply, fatigue, leader quality, unit type in regards to terain (ie. does it reduce the cv of tanks if they are in swamp)... ? Again I'm asking all of this for displayed cv on units on map.
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Wiedrock
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Re: What factors are taken into consideration to determine cv displayed on unit counter

Post by Wiedrock »

PPetar wrote: Thu Feb 02, 2023 3:07 pm supply, fatigue
yes, additional CPP (attackCV)
PPetar wrote: Thu Feb 02, 2023 3:07 pm leader quality
not that I am aware of
PPetar wrote: Thu Feb 02, 2023 3:07 pm unit type in regards to terain
terrain+weather is shown (general statement), for more see this post
"Unit type" -> concerning terrain/weather effects, every individual Element is treated by it's own. So the game looks at each rifle-squad, tank, mortar....and so on individually to calculate the CVs shown.
Therefore a "Tank Division" does not get half CV if it is stated that something is reducing "AFVs CV" by 50%, because the infantry/artillery in the division is treated differently.
Nikel
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Re: What factors are taken into consideration to determine cv displayed on unit counter

Post by Nikel »

Just in case you may download the full manual of the game.

http://ftp.us.matrixgames.com/pub/WarIn ... 0EBOOK.pdf


And updated though not so beautiful.

https://www.matrixgames.com/forums/view ... 6&t=370624
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PPetar
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Re: What factors are taken into consideration to determine cv displayed on unit counter

Post by PPetar »

Nikel wrote: Thu Feb 02, 2023 4:09 pm Just in case you may download the full manual of the game.

http://ftp.us.matrixgames.com/pub/WarIn ... 0EBOOK.pdf


And updated though not so beautiful.

https://www.matrixgames.com/forums/view ... 6&t=370624
This is what it says in latest manual : Displayed Unit CV’s are determined by a complex formula that takes into account
the different ground elements making up the unit as well as unit morale, experience,
fatigue, leadership and supply.

But I'm pretty sure it's incorrect, because as far as i saw leadership isn't calculated.
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PPetar
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Re: What factors are taken into consideration to determine cv displayed on unit counter

Post by PPetar »

Wiedrock wrote: Thu Feb 02, 2023 3:53 pm
PPetar wrote: Thu Feb 02, 2023 3:07 pm supply, fatigue
yes, additional CPP (attackCV)
PPetar wrote: Thu Feb 02, 2023 3:07 pm leader quality
not that I am aware of
PPetar wrote: Thu Feb 02, 2023 3:07 pm unit type in regards to terain
terrain+weather is shown (general statement), for more see this post
"Unit type" -> concerning terrain/weather effects, every individual Element is treated by it's own. So the game looks at each rifle-squad, tank, mortar....and so on individually to calculate the CVs shown.
Therefore a "Tank Division" does not get half CV if it is stated that something is reducing "AFVs CV" by 50%, because the infantry/artillery in the division is treated differently.
I read the post you linked and cant understand one more thing : does the defensive cv shown on the defendings unit counter already include dense bonuses/penalties?
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Wiedrock
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Re: What factors are taken into consideration to determine cv displayed on unit counter

Post by Wiedrock »

PPetar wrote: Thu Feb 02, 2023 4:30 pm does the defensive cv shown on the defendings unit counter already include dense bonuses/penalties
Yes.


density.png
density.png (95.79 KiB) Viewed 656 times
The left side only looks at AttackerCV, the right side looks at DefenderCV.
For the Attackers AtkCV the density bonuses/debuffs can be seen nowhere but the final battle report.
For the Defenders DefCV the density effects can be seen everywhere.

I changed one line in my post to be more clear/correct:
"Dense buffs/debuffs both (Defenders Hex) AttackerCV invisible/ DefenderCV visible"

meaning:
Dense/density of defenders Hex buffs or debuffs both players. It is not shown for AtkCV but it is shown for DefCV.
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PPetar
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Re: What factors are taken into consideration to determine cv displayed on unit counter

Post by PPetar »

Wiedrock wrote: Thu Feb 02, 2023 5:30 pm
PPetar wrote: Thu Feb 02, 2023 4:30 pm does the defensive cv shown on the defendings unit counter already include dense bonuses/penalties
Yes.



density.png
The left side only looks at AttackerCV, the right side looks at DefenderCV.
For the Attackers AtkCV the density bonuses/debuffs can be seen nowhere but the final battle report.
For the Defenders DefCV the density effects can be seen everywhere.

I changed one line in my post to be more clear/correct:
"Dense buffs/debuffs both (Defenders Hex) AttackerCV invisible/ DefenderCV visible"

meaning:
Dense/density of defenders Hex buffs or debuffs both players. It is not shown for AtkCV but it is shown for DefCV.
Yeah that line confused me. Thanks mate, I appreciate the effort.
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