[FIXED] Only group lead obeying custom speed/altitude settings after IP

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Airborne Rifles
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[FIXED] Only group lead obeying custom speed/altitude settings after IP

Post by Airborne Rifles »

So I've been experimenting with the new strike planner (which is awesome, BTW) in build 1307.1 and I think I've come across something that isn't WAD. When I use the flight plan editor to set a custom speed/altitude for a flight, the entire flight follows the custom speed altitude together until they hit IP. At IP the group lead continues to maintain the directed speed altitude, but the other members of the group seems to revert to the standard speed altitude set for the attack profile of their loadout.

I've reproduced this in multiple scenarios. I've attached a test scenario to illustrate: 4 x Buccaneers on at attack run with 1000lb bombs. Ingress speed altitude is set to 14000ft/480 kts, IP is 15000/520, and target is 14000/520. When the flight hits IP the lead maintains the directed speed/altitude, but the other aircraft all drop down to 1000ft. I've tested this with "Ignore plotted course" both turned on and off for the flight, and the IP waypoint. I've also tried this with multiple attack settings, including "formation, single aim" and "formation, independent aim", all with the same result. In the attached file, the flight is just about to hit IP.

The concern here is that if I, for example, want my strikers to drop their dumb bombs from high altitude to stay out of the range of AAA (sacrificing accuracy for safety), only the lead aircraft executes the directed course, while the others drop down and increase their risk.

Here's the save file:
test 1.7z
(149.72 KiB) Downloaded 15 times
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Airborne Rifles
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Re: Only group lead obeying custom speed/altitude settings after IP

Post by Airborne Rifles »

I'm still seeing this behavior in 1307.3. The lead aircraft in a strike with unguided weapons maintains the custom flight plan's speed/altitude settings, but the other members of the group all revert to the default loadout speed/altitude after passing the IP waypoint or starting their attack runs. Save file attached, with the group of strike aircraft just about to reach IP. I've tested this using several different attack methods and get the same result each time.
Attachments
test 2.7z
(177.06 KiB) Downloaded 14 times
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boogabooga
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Re: Only group lead obeying custom speed/altitude settings after IP

Post by boogabooga »

Tagging along because I think that it is very, very important for strike aircraft to respect the speeds/altitudes specified by the strike plan.
The boogabooga doctrine for CMO: Any intentional human intervention needs to be able to completely and reliably over-ride anything that the AI is doing at any time.
Airborne Rifles
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Re: Only group lead obeying custom speed/altitude settings after IP

Post by Airborne Rifles »

Still seeing this issue persist in build 1307.4.
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Deserere
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Re: Only group lead obeying custom speed/altitude settings after IP

Post by Deserere »

Hi Airborne Rifles, thanks for the feedback ,
I just wanted to give you an update on this one. A fix is being worked and is currently being tested as per attached screen the ACs are now following the correct AGL altitude. I will let you know once is fixed.
Thanks
Attachments
altitude OK.png
altitude OK.png (523.22 KiB) Viewed 454 times
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Airborne Rifles
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Re: Only group lead obeying custom speed/altitude settings after IP

Post by Airborne Rifles »

Awesome, thanks! I've got no doubt you guys are working on it, just wanted to provide the most helpful information possible. The support you all give this sim is amazing!
Check out our novel, Northern Fury: H-Hour!
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Deserere
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Re: Only group lead obeying custom speed/altitude settings after IP

Post by Deserere »

A fix as been added to the codebase, it will be in the next update release.
Since this question was linked in this one
https://www.matrixgames.com/forums/view ... 1&t=393011
that also mention some other things I will keep the other one updated with everything.

Thanks Airborne Rifles for highlighting this one, do not hesitate to use the other thread to let me know if any issue persists
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