Once they're dead, I direct the ships to harvest the gravillex/vordikar/ardilus remains and carcasses.
If a ship is full or becomes full when it harvests a carcass, the full carcass disapears when the remainder of it should still be available for harvesting by other ships. I suspect the harvesting code has an early out that zeros out the remaining carcass when the the increment harvested surpasses the ship's remaining capacity. Not fair!
Also, it'd be really convienent to provide a fleet harvest area function instead of requiring each individual ship to be directed to harvest a carcass or remains. Have pity on us poor OCD afflicted!
