1913 Geaat Game Questions

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gsayhi
Posts: 19
Joined: Mon Aug 01, 2022 1:50 pm

1913 Geaat Game Questions

Post by gsayhi »

Hello,

I'm playing Strategic Command WWI. I'm playing the 1913 Great Game campaign. It's lots of fun! I'm really enjoying it as the Central Powers. Oh, I'm playing as single player, vanilla version.

So, I came up with a couple of questions:

1. The British declared war on the Ottoman Empire with no provocation at all. Is there a way to stop that from happening? What script would I disable or is it something else?

2. The Russian ports are getting American battleships in them for some odd reason. How do I correct this?

I hope someone will advise.

Respectfully,

Gsayhi :D
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Platoonist
Posts: 3042
Joined: Sun May 11, 2003 4:53 am
Location: Yoyodyne Propulsion Systems

Re: 1913 Geaat Game Questions

Post by Platoonist »

I've never tried playing the 1913 global scenario, but other players have mentioned that it's "buggy". Units showing up as reinforcements in the wrong nations force pool seems to be a common issue. At least one player reported British units in Kenya showing up as part of the Chinese force pool. Diplomacy appears to have issues too as the US can be pulled into the conflict pretty easily.
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gsayhi
Posts: 19
Joined: Mon Aug 01, 2022 1:50 pm

Re: 1913 Geaat Game Questions

Post by gsayhi »

Thank you. How can we fix the bugs?
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Platoonist
Posts: 3042
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Location: Yoyodyne Propulsion Systems

Re: 1913 Geaat Game Questions

Post by Platoonist »

gsayhi wrote: Sun May 07, 2023 5:38 pm Thank you. How can we fix the bugs?
The 1913 grand campaign isn't an official Strategic Command scenario, so it would probably help to contact the developer of the mod. However, he hasn't been active on the forum in over a year.
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Tanaka
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Location: USA

Re: 1913 Geaat Game Questions

Post by Tanaka »

I was seeing British airplanes in Russia in the official scenario. Not sure it if is a similar bug or not? The Dev said he was looking at if for the upcoming patch...
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