Major faction taken over by minor

A military-oriented and sci-fi wargame, set on procedural planets with customizable factions and endless choices.

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Xxzard
Posts: 566
Joined: Sat Sep 27, 2008 10:18 pm
Location: Arizona

Major faction taken over by minor

Post by Xxzard »

New game on patch 1.21 with Oceania, version #178, hard difficulty, open beta, low tech city state start.

I had at least 1, perhaps 2 major factions taken over by minor factions.

Major faction "Braunraum" in Hessen seems to have lost a war and been taken over by a minor faction of farmers "Tertafel".

This is quite unusual. I've only had it happen once before, and in that case there was a bug where the major built no units. Particularly surprising they lost to farmers. The planet only has moderate strength free folk marauders, I haven't seen any really nasty critters.

The game behaves somewhat awkwardly when this sort of thing happens. There is now a minor with 2 cities, technically still at war with a ghost major, and the ghost major's territory has free folk marauders wandering through it. As the player, declaring war on the ghost major will still cause a hit to happiness and increase fist profile despite it being in effect empty territory.

Is anyone else seeing the same thing? Not sure if it's a bug or just odd circumstances.

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eddieballgame
Posts: 934
Joined: Wed Jun 29, 2011 2:50 am

Re: Major faction taken over by minor

Post by eddieballgame »

In one of my recent 'pbem' games I encountered some very angry farmers that declared war on me!
Those days of when farmers were easy pickings appear to be over. :)
Xxzard
Posts: 566
Joined: Sat Sep 27, 2008 10:18 pm
Location: Arizona

Re: Major faction taken over by minor

Post by Xxzard »

I am leaning towards this being a bug.

I have confirmed 2 majors were taken over by minor (farmers) factions.

My nearest surviving AI major appears to have very few regular units. They have militia and apparently at least one air unit (nice to see!) but otherwise I see nothing.

I wanted to flag this in case others have the same problem. The most recent open beta patch tweaks AI unit production, so it is possible a bug was introduced.
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Vic
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Re: Major faction taken over by minor

Post by Vic »

There was some sub-par behaviour with #178 ... should go much better with #179 and even better with #180
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Xxzard
Posts: 566
Joined: Sat Sep 27, 2008 10:18 pm
Location: Arizona

Re: Major faction taken over by minor

Post by Xxzard »

Ah good. Will start a new game.
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