Odessa isolation problem
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- Der Kuenstler
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Odessa isolation problem
I have had Odessa surrounded for 3 weeks and you can see it says it is isolated in the popup, but there is no red border around the units there like in the other surrounded Soviets as in the screenshot. When I attack Odessa falls, but units rout out instead of surrendering. What am I doing wrong? This is NOT the first turn it has been isolated.
Last edited by Der Kuenstler on Sat May 27, 2023 5:23 am, edited 1 time in total.
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Re: What is going on here?
There is still a sea evacuation route from Odessa. this is a port.
And at the expense of isolation, in fact, it’s unlikely that 3 weeks will be enough for you to exhaust your defense resources.
If we assume that in Odessa there are 50k at the beginning of the environment, and there the consumption of at least 5k cargo per turn, then it will take 10 turns until the resources are completely exhausted.
But more precisely, only the Soviet player will tell you here.
And at the expense of isolation, in fact, it’s unlikely that 3 weeks will be enough for you to exhaust your defense resources.
If we assume that in Odessa there are 50k at the beginning of the environment, and there the consumption of at least 5k cargo per turn, then it will take 10 turns until the resources are completely exhausted.
But more precisely, only the Soviet player will tell you here.
Re: What is going on here?
Easy enough question. Is this the start of the turn in the *air phase* or the ground phase? If Odessa is no longer isolated when you receive the turn in the air phase, then that is why. You need it to be isolated at the start of the turn pre-air phase and keep it isolated during that turn post-air phase.Der Kuenstler wrote: Wed May 24, 2023 4:25 am I have had Odessa surrounded for 3 weeks and you can see it says it is isolated in the popup, but there is no red border around the units there like in the other surrounded Soviets as in the screenshot. When I attack Odessa falls, but units rout out instead of surrendering. What am I doing wrong? This is NOT the first turn it has been isolated.![]()
Odessa.jpg
Re: What is going on here?
Leave one hex open (in the NE). The units will withdraw there. In the next turn you have them all (no port to rescue them). Gamey!?
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Re: What is going on here?
[/quote]
You need it to be isolated at the start of the turn pre-air phase and keep it isolated during that turn post-air phase.
[/quote]
I see this was the case - Odessa was not isolated in the pre-air phase. This has happened I think 3 turns in a row. How do I keep Odessa isolated in the post-air phase? It seems the Soviets de-isolate it during their turn.
You need it to be isolated at the start of the turn pre-air phase and keep it isolated during that turn post-air phase.
[/quote]
I see this was the case - Odessa was not isolated in the pre-air phase. This has happened I think 3 turns in a row. How do I keep Odessa isolated in the post-air phase? It seems the Soviets de-isolate it during their turn.
"The Führer believes that this campaign will be over by autumn...I hope the Führer is right." Field-Marshal Walther von Reichenau, 1941
My Featured Mods:
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Re: What is going on here?
Make sure you run naval patrol during both air phases (friendly and enemy) in that turn. Should the next turn start with Odessa isolated, run naval patrol only during your friendly air phase.
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Re: What is going on here?
OK I'll try it - thanks!Jango32 wrote: Wed May 24, 2023 1:21 pm Make sure you run naval patrol during both air phases (friendly and enemy) in that turn. Should the next turn start with Odessa isolated, run naval patrol only during your friendly air phase.
"The Führer believes that this campaign will be over by autumn...I hope the Führer is right." Field-Marshal Walther von Reichenau, 1941
My Featured Mods:
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Re: What is going on here?
Naval patrol is not the drop down on the side bar for the AOG, but an F-key like Recon or Air Sup?
Thanks (maybe I have made the same mistake).
Thanks (maybe I have made the same mistake).
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Re: What is going on here?
It's both.MarkShot wrote: Thu May 25, 2023 4:23 am Naval patrol is not the drop down on the side bar for the AOG, but an F-key like Recon or Air Sup?
Thanks (maybe I have made the same mistake).
F-Key you can set it as an Air Directive as all others.
"Dropdown" you set a Port for automated Naval Patrol, this will be done by all planes which are not doin another AD in this turn.
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Odessa isolation problem
Post-note: Don't try to keep Odessa isolated without Flieger Fuhrer Ostsee.
I was saving them up North for Leningrad ops. Down South I was using hundreds of Ju88's with mines and was getting sea interdiction of 3:1.
I was getting isolation during my turn, but not enough to keep it during the Soviet turn. After I brought down Flieger Fuhrer Ostsee the interdiction levels raised to 5:1. Odessa remained isolated and fell easily the next turn with 85,000 prisoners.
I was saving them up North for Leningrad ops. Down South I was using hundreds of Ju88's with mines and was getting sea interdiction of 3:1.
I was getting isolation during my turn, but not enough to keep it during the Soviet turn. After I brought down Flieger Fuhrer Ostsee the interdiction levels raised to 5:1. Odessa remained isolated and fell easily the next turn with 85,000 prisoners.
Last edited by Der Kuenstler on Sat May 27, 2023 5:25 am, edited 2 times in total.
"The Führer believes that this campaign will be over by autumn...I hope the Führer is right." Field-Marshal Walther von Reichenau, 1941
My Featured Mods:
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Re: What is going on here?
I think the important thing is not strictly the AOG (Fliegerführer Ostsee) but the Gruppen or Staffeln with specialized "Naval warfare" aircraft (Naval only = YES) and, apart from the Fliegerführer Ostsee, you also find that type of aircraft in multiple units with said "Naval" capacity (KG26, KG40, etc) in the Western Europe, Norway or Balkans Theater boxes.Der Kuenstler wrote: Fri May 26, 2023 4:06 pm Post-note: Don't try to keep Odessa isolated without Flieger Fuhrer Ostsee.
I was saving them up North for Leningrad ops. Down South I was using hundreds of Ju88's with mines and was getting sea interdiction of 3:1.
I was getting isolation during my turn, but not enough to keep it during the Soviet turn. After I brought down Flieger Fuhrer Ostsee the interdiction levels raised to 5:1. Odessa remained isolated and fell easily the next turn with 85,000 prisoners!
Re: What is going on here?
As Rexzapper said. Ingame you can find most of them by filtering the CR for Patrol/Torpedo, but some (like KG 26) are LBs. "Naval only" units are supposed to have a greater effect when doing Naval Patrol missions (altough I am not sure if there is a further difference between Patrol/Torpedo/LB, concidering they'd all use the same plane/loadouts).
Here is a list of the available "Naval only" units.
This is a CSV export. It is missing units which are later renamed into another one and becomming a "Naval only" unit by this or vice versa.
German
Name___________________Delay (turns)
Rumanian
Name___________________Delay (turns)
Italian
Name___________________Delay (turns)
Here is a list of the available "Naval only" units.
This is a CSV export. It is missing units which are later renamed into another one and becomming a "Naval only" unit by this or vice versa.
German
Name___________________Delay (turns)
Code: Select all
Stab/AufklarGr 125 (See) 0
1./AufklarGr 125 (See) 0
2./AufklarGr 125 (See) 0
3./AufklarGr 125 (See) 0
KGr 606 0
KGr 806 0
III./KG 26 0
IV./KG 26 0
Stab/KG 40 0
I./KG 40 0
II./KG 40 0
III./KG 40 0
KuFlGr 106 0
Stab/KuFlGr 406 0
KuFlGr 506 0
Stab/KuFlGr 906 0
1./KuFlGr 906 0
2./KuFlGr 906 0
1./BoFlGr 196 0
5./BoFlGr 196 0
I./KG 26 0
1./KuFlGr 406 0
2./KuFlGr 406 0
3./KuFlGr 406 0
KuFlGr 706 0
3./KuFlGr 906 0
AufklarGr 126 (See) 0
II./KG 26 0
Gruppe Buschmann 50
V./KG 40 59
Aufklar-Stfl Ostsee 67
Stab/KG 26 72
III./KG 100 96
2./SAGr 128 105
1./SAGr 129 107
Stab/SAGr 131 107
Kuestenstaffel Krim 110
2./BoFlGr 196 111
Stab/KG 102 250
I./KG 102 250
II./KG 102 250
Name___________________Delay (turns)
Code: Select all
101st Rum. Naval Recon Sqn 0
102nd Rum. Naval Recon Sqn 0Name___________________Delay (turns)
Code: Select all
1a Ital. Patrol FF.NN Grp 0
1a Ital. Patrol Grp 0
5a Ital. Patrol Grp 0
62a Ital. Patrol Grp 0
66a Ital. Patrol Grp 0
93a Ital. Patrol Grp 0
82a Ital. RM Patrol Grp 0
83a Ital. RM Patrol Grp 0
84a Ital. RM Patrol Grp 0
85a Ital. RM Patrol Grp 0
86a Ital. RM Patrol Grp 0
30a Ital. Bomb Grp 0
32a Ital. Bomb Grp 0
33a Ital. Bomb Grp 0
50a Ital. Bomb Grp 0
51a Ital. Bomb Grp 0
108a Ital. Bomb Grp 0
109a Ital. Bomb Grp 0
38a Ital. Torpedo Grp 0
41a Ital. Torpedo Grp 0
89a Ital. Torpedo Grp 0
104a Ital. Torpedo Grp 0
105a Ital. Torpedo Grp 0
130a Ital. Torpedo Grp 10
131a Ital. Torpedo Grp 36
132a Ital. Torpedo Grp 41
133a Ital. Torpedo Grp 41
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