[FIXED] 1328.4: Border and BMNG Layer Misaligned starting at 126333m

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BDukes
Posts: 2664
Joined: Wed Dec 27, 2017 12:59 pm

[FIXED] 1328.4: Border and BMNG Layer Misaligned starting at 126333m

Post by BDukes »

The border layer and BMNG layer seem to get misaligned around 1263335m during zoom-out. That number isn't exact but does happen generally around the same spot. Isn't scenario-dependent or anything. The screenshot below is just zooming in the editor.
MisalignedLayers.jpg
MisalignedLayers.jpg (391.24 KiB) Viewed 357 times
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thewood1
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Re: 1328.4: Border and BMNG Layer Misaligned starting at 126333m

Post by thewood1 »

Its actually kind of cool. Gives it a 3D look.
BDukes
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Joined: Wed Dec 27, 2017 12:59 pm

Re: 1328.4: Border and BMNG Layer Misaligned starting at 126333m

Post by BDukes »

thewood1 wrote: Wed Jun 21, 2023 6:40 pm Its actually kind of cool. Gives it a 3D look.
I did kind of question my med list today after seeing it.

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rosolano079
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Re: 1328.4: Border and BMNG Layer Misaligned starting at 126333m

Post by rosolano079 »

BDukes wrote: Wed Jun 21, 2023 6:20 pm The border layer and BMNG layer seem to get misaligned around 1263335m during zoom-out.
It looks to me like the Z-level of the map layer was dropped significantly in a recent update.

Try it yourself: Place some units or RPs on top of landmarks on a Stamen or OpenTopo layer, then watch the parallax as you pan the map. The map layer is rendering well below the plane of the unit markers.
BDukes
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Joined: Wed Dec 27, 2017 12:59 pm

Re: 1328.4: Border and BMNG Layer Misaligned starting at 126333m

Post by BDukes »

Fixed in .6. Thank you !

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