GAME EVENT Link and SU Partisan Atk attribute

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Dereck
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GAME EVENT Link and SU Partisan Atk attribute

Post by Dereck »

QUESTION #1
==================================================================================================
-- ==== Could GAME EVENT 0012 be removed and GAME EVENT 0008 have it's scenario date changed to 1943-06-01?
-- ====
-- ==== Looks like the only difference in the conditions is that 0008 has the theater box requirement
-- ====
====================================================================================================

==== Scenario date >= 1943-06-01 [earliest date for event]
==== Kingisepp, Luga and Novgorod are Soviet-controlled [soviets must control these]
====
0012 ACTIVE Date: <condition> An Opportunity Arises
Expire: <never>
Probabiity: <no check>
Recurrance 0
GAME EVENT--> 0008-SU Northern Offensive set to ACTIVE

==== Set ACTIVE by 0012-An Opportunity Arises
====
==== Scenario date >= 1943-06-08 [earliest date for event]
==== Kingisepp, Luga and Novgorod are Soviet-controlled [soviets must control these]
==== Northern Front TB (Soviet) Ground Defence Pct > 110% of requirements
====
0008 INACTIVE Date: <condition> SU Northern Offensive
Expire: <never>
Probability: <no check>
Recurrance: 0
+--> Finland TB (Axis) ground combat intensity set to HIGH (4)
+--> Northern Front TB (Soviet) ground combat intensity set to VERY HIGH (5)
+--> Date set for GAME EVENT 0009-SU Retakes Occupied Areas to 81 days from current
+--> Date set for GAME EVENT 0011-Finland Surrenders set to 102 days from current
GAME EVENT --> 0243-Finland Holds Strong set to ACTIVE
GAME EVENT --> 0244-Finland Wavers set to ACTIVE
GAME EVENT --> 0214-Northern Front Held Up set to ACTIVE
GAME EVENT --> 0215-Northern Front Pushes West set to ACTIVE

QUESTION #2
=============================================================================================
-- ==== Map Region attribute SU PARTISAN ATK
-- ====
-- ==== a) Does it get reset each turn?
-- ==== b) Is there a max limit to it's value? (The GAME EVENTS all seem to ADD 1 or ADD 2 so I was wondering how high
-- ==== it could go
-- ====
===============================================================================================
PO2 US Navy (1980-1986);
USS Midway CV-41 (1981-1984)
Whidbey Island, WA (1984-1986)
Naval Reserve (1986-1992)
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Joel Billings
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Re: GAME EVENT Link and SU Partisan Atk attribute

Post by Joel Billings »

I think event 12 was added simply to give advance notice that it is possible that event 8 can now happen. I think at one time the ground requirement for the two may have been different, or there was more time between the two events happening. I don't recall. As it is now, there doesn't seem much point since it only gives players a 1 turn delay so likely once 12 activates, then 8 will on the next turn. I don't remember why I did it this way. :D

These must be reset each turn, or in effect, the value shown causes an attack to be made with that value. So they aren't cumulative, I think they just cause partisan attacks with the given strength each turn that the event continues to activate. That's why they are recurrence 1.
All understanding comes after the fact.
-- Soren Kierkegaard
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Dereck
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Re: GAME EVENT Link and SU Partisan Atk attribute

Post by Dereck »

Joel Billings wrote: Fri Sep 29, 2023 3:30 pm I think event 12 was added simply to give advance notice that it is possible that event 8 can now happen. I think at one time the ground requirement for the two may have been different, or there was more time between the two events happening. I don't recall. As it is now, there doesn't seem much point since it only gives players a 1 turn delay so likely once 12 activates, then 8 will on the next turn. I don't remember why I did it this way. :D

These must be reset each turn, or in effect, the value shown causes an attack to be made with that value. So they aren't cumulative, I think they just cause partisan attacks with the given strength each turn that the event continues to activate. That's why they are recurrence 1.
I used to hate that. I'd make a program change in the morning and by the afternoon I'd forget why I made it.

And for the SU Partisan Atk are the only values 1 and 2?
PO2 US Navy (1980-1986);
USS Midway CV-41 (1981-1984)
Whidbey Island, WA (1984-1986)
Naval Reserve (1986-1992)
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Joel Billings
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Re: GAME EVENT Link and SU Partisan Atk attribute

Post by Joel Billings »

No, you can go higher if you want.
All understanding comes after the fact.
-- Soren Kierkegaard
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Dereck
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Re: GAME EVENT Link and SU Partisan Atk attribute

Post by Dereck »

Joel Billings wrote: Fri Sep 29, 2023 3:47 pm No, you can go higher if you want.
What does the SU Partisan Atk accomplish? Just interdiction or more?

And can they be conducted on other than Soviet-regions?
PO2 US Navy (1980-1986);
USS Midway CV-41 (1981-1984)
Whidbey Island, WA (1984-1986)
Naval Reserve (1986-1992)
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Joel Billings
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Re: GAME EVENT Link and SU Partisan Atk attribute

Post by Joel Billings »

I don't remember if the partisan attacks can also add rail usage and/or also attack industry (it might). I'm not sure about whether partisan attacks can happen outside of Soviet areas. My guess is it would, but it's going to look at the Soviet Garrison box to determine how effective the attacks are.
All understanding comes after the fact.
-- Soren Kierkegaard
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