Air phase first turn beta 1.03.03

A complete overhaul and re-development of Gary Grigsby's War in the East, with a focus on improvements to historical accuracy, realism, user interface and AI.

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Flor1976
Posts: 43
Joined: Fri Mar 26, 2021 4:52 am

Air phase first turn beta 1.03.03

Post by Flor1976 »

With the beta update the air phase of the first turn of the 1941 campaign is messed up now. since the beta update, axis losses have significantly increased due to air combat. Prior to the update I think I would have maybe 100-200 aircraft lost and now it’s over 500 with the beta update. Has anyone else noticed this?
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Joch1955
Posts: 82
Joined: Sat Sep 05, 2020 10:25 am

Re: Air phase first turn beta 1.03.03

Post by Joch1955 »

well no, I do not agree, nothing has really changed from 1.02.52. I have been spending some time tweaking the T1 attack in 1.03.03, like everything else, the devil is in the details. By picking and choosing which GA AD to activate and tweaking the ADs, it is very easy to kill 3,200-3,400 Russian planes including around 500 in A2A while keeping total Axis losses in the 200-225 or less range, including around 150 or less in A2A.

There is an ongoing thread in the War Room with a lot of useful info on the subject:

https://www.matrixgames.com/forums/view ... 1&t=375410

example, just did a run through, just playing around with the included ADs: 3,255 Russian planes killed including 564 in A2A for 154 Axis planes lost, including 99 in A2A.
DekeFentle
Posts: 206
Joined: Mon Mar 11, 2019 5:09 pm

Re: Air phase first turn beta 1.03.03

Post by DekeFentle »

Have to agree with Joch1955. Running just the default air attack the results look the same as last version. 151 German A to A casualties, 199 total before the ground phase. 2,155 total Soviet destroyed.
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