Dev Log #1 - The User Interface - Reupload

Flashpoint Campaigns Southern Storm is a grand tactical wargame set at the height of the Cold War, with the action centered on the year 1989.

Moderator: MOD_Flashpoint

Post Reply
LiamR
Posts: 124
Joined: Tue May 16, 2023 10:08 am

Dev Log #1 - The User Interface - Reupload

Post by LiamR »

We are re-uploading all of our old dev logs to fix missing images as part of our buildup to the release of the DLC Central Storm.

A New Look and Feel to the Game

The User Interface (UI)
The first thing you will notice is the complete change in the look and feel of the user interface (UI) from Red Storm...
1.png
1.png (4.27 MiB) Viewed 999 times
to Southern Storm...
2.png
2.png (1.96 MiB) Viewed 999 times
We have a cleaner look, better colours scheme, better looking maps, markers, and counters, but a similar initial layout of the information panels and main menu so Red Storm players will be familiar with the UI. There are some notable new features to the UI and those are as follows:
Many options for the look of the counters. This includes the silhouetted side views for vehicles, new NATO symbols, or Large NATO symbols for better identification when zoomed out. There are also several colour options and a halo outline option.
3.png
3.png (370.18 KiB) Viewed 999 times
You can design your own interface layout as the new game engine allows you to move almost every panel to a new location on your screen. We also support wide screen and multiple monitors.
4.png
4.png (2.03 MiB) Viewed 999 times
Here is a screen with the map full screened and the main floating panels moved around, and the Log panel collapsed. All the main panel seen here can be collapsed and expanded when required.
5.png
5.png (3.4 MiB) Viewed 999 times
The main menu structure at the top of the game has been revised and function more logically grouped.
6.png
6.png (634.53 KiB) Viewed 999 times
There are also five options for muting the colors on the map to better see the counters and map markers. The latest is a fully muted grey-scale map look.
7.png
7.png (1.16 MiB) Viewed 999 times
Detailed Information Dialogs
The game includes several Staff Reports to provided detailed information about your command, units, operations, and enemy assessment. The following is the Scenario Information Center which shows the Scenario Description and the Victory Status & Conditions Reports.
8.png
8.png (96.14 KiB) Viewed 999 times
9.png
9.png (94.05 KiB) Viewed 999 times
The other reports include Operations (deals with your mission and forces), Intelligence (deals with your enemy’s mission and forces), Personnel and Logistics (deals with your forces condition and ammo supply, and Fire Support (deals with your on and off-map artillery and air strike capabilities). Each of these reports has several tabs to show you the important information.
10.png
10.png (2.87 MiB) Viewed 999 times
We should note that many of the maps seen in the Staff Reports update in real time as the game progresses.
11.png
11.png (2.11 MiB) Viewed 999 times
Map Overlays
One area that has received several updated and new capabilities is Map Overlays. These are displays shown on the map that represent important functions of your units like Line of Sight, Spottable range, Weapons ranges, Emitter ranges, and Air Defense coverage to name a few. Many of these overlays can be shown for a single unit or for all units in your force. There are also Map specific overlays and a Modified Combined Obstacle Overlay or MCOO for short. Heck, we even threw in a Ruler so you can see range rings from any unit or hex.

Below is a unit Line of Sight (LOS).
12.png
12.png (4.96 MiB) Viewed 999 times
Next is the Multi-Unit LOS for the Soviet forces.
13.png
13.png (5.04 MiB) Viewed 999 times
A looks at the Emitters Overlay. The overlay shows both active (orange) and inactive (beige) units and the hexes open to detection.
14.png
14.png (3.51 MiB) Viewed 999 times
Below is the MCOO for the Forchheim map.
15.png
15.png (4.14 MiB) Viewed 999 times
This has been a small taste of all the new changes in the UI, the expansive number of reports and wealth of information at your fingertips. The On Target Simulations Development Team, Content Team, and Beta Testers have been hard at work to provide the best most detailed and realistic Cold War gaming experience that we can.

More Developer Blogs detailing more features will be coming in the following weeks are we ramp up to release. Please feel free to comment and ask questions on the Southern Storm Forum on the Matrix Games site.

Flashpoint Campaigns: Southern Storm is out now on the Matrix Store and Steam.
Post Reply

Return to “Flashpoint Campaigns Southern Storm”