Destroyed unit put into force pool after breakdown units

Post bug reports and ask for game support here.

Moderator: Shannon V. OKeets

Post Reply
User avatar
Courtenay
Posts: 4396
Joined: Wed Nov 12, 2008 4:34 pm

Destroyed unit put into force pool after breakdown units

Post by Courtenay »

MWiF made a deviation that all scrapping of destroyed units happens at once, before the production phase. This would be fine, except that the destroyed units are put back into the force pool after the Break Down units phase, so they are not available to be broken down until the next turn. This makes a big difference for the Germans, who want to get their MOT XXs back on the map as quickly as possible.

I realize that since fixing this would require altering MWiF's sequence of play, fixing this is not going to happen, but I did want to point out the problem. By editing save files, one can compensate for the bug, but it is a bug.

P.S. Who would want to serve in a German MOT XX? The things die at a ridiculously high rate.
I thought I knew how to play this game....
User avatar
rkr1958
Posts: 30532
Joined: Thu May 21, 2009 10:23 am

Re: Destroyed unit put into force pool after breakdown units

Post by rkr1958 »

Courtenay wrote: Wed Nov 15, 2023 7:26 am P.S. Who would want to serve in a German MOT XX? The things die at a ridiculously high rate.
I tend to look at this as not really the loss of a mot div but as the mot div are the replacements for losses taken by the armor or mech formations.
Ronnie
Post Reply

Return to “Tech Support”